memory Leak

Albino

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Dec 12, 2004
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hey

im new to cs mapping, but i used to map for h1. When i try to compile my map, i get this error:


** Executing...
** Command: Change Directory
** Parameters: "c:\program files\valve\steam\steamapps\milky_boy\sourcesdk"


** Executing...
** Command: Copy File
** Parameters: "C:\Program Files\Valve\Steam\SteamApps\milky_boy\sourcesdk\cstrike_sample_content\maps\hope this works.vmf" "c:\program files\valve\steam\steamapps\milky_boy\sourcesdk\cstrike_sample_content\maps\hope this works.vmf"


** Executing...
** Command: "c:\program files\valve\steam\steamapps\milky_boy\sourcesdk\bin\vbsp.exe"
** Parameters: -game "c:\program files\valve\steam\steamapps\milky_boy\sourcesdk\cstrike_sample_content" "c:\program files\valve\steam\steamapps\milky_boy\sourcesdk\cstrike_sample_content\maps\hope this works"

Valve Software - vbsp.exe (Nov 22 2004)
1 threads
materialPath: c:\program files\valve\steam\steamapps\milky_boy\sourcesdk\cstrike_sample_content\materials
Loading c:\program files\valve\steam\steamapps\milky_boy\sourcesdk\cstrike_sample_content\maps\hope this works.vmf
Detected multiplayer map, building linux dedicated server data
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing c:\program files\valve\steam\steamapps\milky_boy\sourcesdk\cstrike_sample_content\maps\hope this works.prt...done (0)
Can't load skybox file sky_wasteland02 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (2261 bytes)
Building Physics collision data...
done (0) (2261 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Writing c:\program files\valve\steam\steamapps\milky_boy\sourcesdk\cstrike_sample_content\maps\hope this works.bsp
0 seconds elapsed
Memory leak: mempool blocks left in memory: 49

does any body know what is wrong?

thanks


Todd
 
Nothing (nothing major, at least). Mine does this too.
 
Mine does it too. Always 49 objects.

Your map has written okay:

Writing c:\program files\valve\steam\steamapps\mi lky_boy\sourcesdk\cstrike_samp le_content\maps\hope this works.bsp
 
thank, ive found it and can play it :thumbs:

now all i need to do is remember how everything works....
 
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