S
switchblade327
Guest
Well, I got my model exporting fine and showing up in the HLMV and now I'm having what I think is a pretty basic problem involving my textures. In short; they're not there. I mean nothing at all; not even the purple and black checkers.
The model compiles without any errors and checkers did appear when I had my .qc file pointing to the wrong directory but when I put it where I'm certain it should be pointing for my .vmts, I get nothing. I can switch to wireframe, skeleton or show weights mode and see that that skeleton and mesh are still there so I'm positive this is a texture problem. I've checked that my normals are correctly oriented as well.
The difference makes me think that my .qc is pointing to the right place but the .vmts are broken, though I thought a bad vmt would show up black and purple.
I've been scouring the net for hours and trying a couple tutorials from scratch to see if I just wasn't setting things up right, but after all that I'm convinced something else is broken.
Any ideas?
The model compiles without any errors and checkers did appear when I had my .qc file pointing to the wrong directory but when I put it where I'm certain it should be pointing for my .vmts, I get nothing. I can switch to wireframe, skeleton or show weights mode and see that that skeleton and mesh are still there so I'm positive this is a texture problem. I've checked that my normals are correctly oriented as well.
The difference makes me think that my .qc is pointing to the right place but the .vmts are broken, though I thought a bad vmt would show up black and purple.
I've been scouring the net for hours and trying a couple tutorials from scratch to see if I just wasn't setting things up right, but after all that I'm convinced something else is broken.
Any ideas?