Mod compile help

M2k3

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Jan 4, 2005
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Hello, I am currently trying to learn about Halflife 2 modding and I need some help with compiling the code. I am following this tutorial: http://developer.valvesoftware.com/wiki/My_First_Mod and I am using MS Visual Studio 2003 to compile but when I start up the mod none of the modifications I've made in the code (the rocket speed) apply. When compiling I get no errors and both client and server DLLs are in the right directory. What gives? Is there some kind of setting I am missing? I have followed the tutorial step by step and the changes simply don't work, it just acts like the normal rocket launcher. Anyone know what is going on?

EDIT: When I double click the "run_mod.bat" in the mod code directory (C:\mymod) it works but when I run in in Steam none of the changes apply, yes both the DLLs are in the bin directory in the /sourcemods/mymod/bin, what am I missing?
 
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