Dan
Tank
- Joined
- May 28, 2003
- Messages
- 4,186
- Reaction score
- 3
I've been thinkin a bit about how a lot of the mods out there are very similar to eachother in general terms of running around shooting people. I was thinking that it might be a good idea to just make one big modable mod where the mapper can make all the decisions. Sorta like how TFC gave a big open ended entity system. Basically the only rules of the mod are that there are players and guns. From that the mapper can determine the teams or lack-thereof, the classes, their names and their specifications such as speed/health, the models which each class uses, the weapons they have, they could even customize these weapons, just assign a model, a projectile type, a rate of fire, ammo type etc. Mappers can choose where and when players respawn, specific gravity or frictions, all of the standard customizations of most mods. With this kinda system most of the mods out there could be made by mapper with no extra coding needed at all. Only certain beyond the standard games like NS or HLrally would need any customized coding.