AcousticToad
Newbie
- Joined
- Jul 17, 2003
- Messages
- 670
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Not sure if this is a general editing question or a model and skins question, i'll put it here because it seems general, sorry if its in the wrong place.
Im in a bit of a bind here, I wanted to see what everyone was on about with the stalker firing a laser, but as everyone knows, when they're killed they crash the game. So I decompiled the model and gave it a collision model, but heres were my errors start:
1- New bones are not recognised
2- Parts of the pelvis stick to the arms - Not major, probably my fault.
3- Lower arms and lower legs stick through ground due to -1.
Other than that, he works good, can be killed without crashing the game and fires his laser, some animations need fixing, but im no animator so that will take time.
My major concern though is getting the arms and legs to collide properly, it looks weird folding its stumps up at the elbow. Ive tried adding more parts to the collision model but that failed, im guessing its part of the reference, but milkshape crashes because the model is warped so I cant add it there.
Heres a shot of whats happening. I did it in Garrys mod due to the ability to freeze bones, very good for testing, but the beam just goes through the lower parts of the arms and legs.
http://img.photobucket.com/albums/v215/acoustictoad/stalkertest/stalker.jpg
Anyone got any help? It would be much appreciated.
Im in a bit of a bind here, I wanted to see what everyone was on about with the stalker firing a laser, but as everyone knows, when they're killed they crash the game. So I decompiled the model and gave it a collision model, but heres were my errors start:
1- New bones are not recognised
2- Parts of the pelvis stick to the arms - Not major, probably my fault.
3- Lower arms and lower legs stick through ground due to -1.
Other than that, he works good, can be killed without crashing the game and fires his laser, some animations need fixing, but im no animator so that will take time.
My major concern though is getting the arms and legs to collide properly, it looks weird folding its stumps up at the elbow. Ive tried adding more parts to the collision model but that failed, im guessing its part of the reference, but milkshape crashes because the model is warped so I cant add it there.
Heres a shot of whats happening. I did it in Garrys mod due to the ability to freeze bones, very good for testing, but the beam just goes through the lower parts of the arms and legs.
http://img.photobucket.com/albums/v215/acoustictoad/stalkertest/stalker.jpg
Anyone got any help? It would be much appreciated.