My humble mod

Looks really nice. :thumbs: I take it you guys are focusing on map-making, and not so much on coding? Are you planning anything new or innovative in terms of gameplay?
 
looks really cool, love the menu backgrounds. will it feature any new models at all? new baddies or so? if u do, do the houndeyes lol
 
Thx, I'm planning for it to be a survival horror FPS mod which took place in a ruined City17 AFTER the Citadel blew up. I dont do coding or modelling, all I do is texturing/skinning/mapping, and scripting sequences :P Anyhoo, I got some 3d artists asking me whether i wanted help so we may just have some new weapons.
:cheers:
 
The maps/screens are excellent, I just recently started teaching myself how to map. I need to learn how use all the entitys and effects the way they are ment to be used so I can get them the way I want them.

BTW, any good tutorials you can suggest?
 
Looks awsome. I hope the end result is as good as what you've shown so far.
 
bassman61588 - The tutorials on hl2 world.com are vergy great, including thos one interlopers.net (forgive me for the way I typed the first link, the link is usually censored since the place used to host leaked materials :P)

Limpet - I'll try my best :thumbs:
 
It looks gorgeous.

The dynamic backgrounds alone make me want to hump your mod ;)

It doesn't look like you need any luck with it. You only need to work harder to get it to masses faster :P
 
Danke. Speeding it up may reduce the quality, tho. :P And since I got a lot of work on my hands, I dont really get much time to tweak the maps. (that's where my partner came in! :D)

The dynamic backgrounds alone make me want to hump your mod

Go hump Alyx instead :P
 
Looks good. BTW I think people's appetites might be whetted more with fewer screens rather than more, especially when several are the same bit of the map.

Oh, and since it's after Dr Breen's demise, will you get the blue g-gun?
 
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