Sulkdodds
The Freeman
- Joined
- Jul 3, 2003
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The people behind the still-excellent Natural Selection (and the pending Natural Selection 2) have revealed their new 'dynamic infestation' system, set to appear in the next game.
The mechanism, utilising technical mumbo-jumbo enough to make Doc Browne exclaim 'great scott!' generates a scary green goo which spreads across walls and floors to icky and worrying effect:
What with kimonos coming off and walls coated by weird alien moulds, it's all quite exciting - dare I say arousing? See for yourself by reading the blog and watching the video.
More on Natural Selection here. The original was a brilliant whirl of hard-assed tactics, madcap violence and sheer abject terror.
The mechanism, utilising technical mumbo-jumbo enough to make Doc Browne exclaim 'great scott!' generates a scary green goo which spreads across walls and floors to icky and worrying effect:
"One of the features that we've been prototyping is dynamically generating bacterial infestation in the world based on what portions of the map the alien team occupies...imagine the environment changing before your eyes as the balance between sides shifts back and forth. In addition to being an atmospheric visual effect, having dynamic infestation gives us opportunities to develop some interesting game play elements."
What with kimonos coming off and walls coated by weird alien moulds, it's all quite exciting - dare I say arousing? See for yourself by reading the blog and watching the video.
More on Natural Selection here. The original was a brilliant whirl of hard-assed tactics, madcap violence and sheer abject terror.