DEATH eVADER
Space Core
- Joined
- Nov 10, 2003
- Messages
- 8,142
- Reaction score
- 19
Hi there, I having some trouble, it appears some textures do not get drawn. I'm putting my bsp in HL2\maps (i've provided a screenshot). Basically, I've built a courtyard, with buildings drawn in 3D usinga sky camera and providing it with its own skybox.
It does come up with a message stating Graph node out of date, but I thought thts for AI so I don't think thats the problem.
I'm using the texture .wad provided by the sdk, this is were I think the problem lies. the textures that are purple/pink are some of the textures used in Counterstrike:source. But I'm confused because if every texture that i used is in one .wad file, then the wall should be invalid as well, do you have a ideas or clues as to where the problem lies?
It does come up with a message stating Graph node out of date, but I thought thts for AI so I don't think thats the problem.
I'm using the texture .wad provided by the sdk, this is were I think the problem lies. the textures that are purple/pink are some of the textures used in Counterstrike:source. But I'm confused because if every texture that i used is in one .wad file, then the wall should be invalid as well, do you have a ideas or clues as to where the problem lies?