New 3DMark Screenshot/Interview

Iced_Eagle

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http://www.beyond3d.com/interviews/fm05/p2/


Although 3DMark05 only required 128MB of video memory as a minimum requirement, in testing we found that many driver/hardware combinations allocated far more than this for the 3 games tests. Does this mean that you will increase the minimum requirement to 256MB for the next release or stay with 128MB? If it's the former, how would this affect such cards as Radeon 9800s or GeForce 6600 GT’s, which have reasonable shader performance, but only 128MB of local memory?

The next 3DMark will require 256MB to ensure that there is no unnecessary swapping going on (System RAM <-> Video RAM). According to our mission of producing forward looking benchmarks to show performance of new hardware, we wanted to take a leap forward, and let the artists have more freedom to create visually stunning content. This doesn’t mean that the next 3DMark won’t run on 128MB hardware, but the performance hit can be quite severe. Several games are already limited by the amount of VRAM (at very high detail settings, which is comparable to the detail level in the next 3DMark), so I don’t see any problems with our decision. It is a known fact that VRAM has an impact on performance if the game is using a load of huge textures & data. Enable AA & AF on top of that and you need 512MB to have acceptable fps. The way we see it is that 256MB is nowadays the standard/default amount of VRAM for relatively high-end cards. 128MB was still a pretty decent amount 1-2 years ago, but things have changed pretty rapidly since. I wouldn’t be surprised if 512MB would be seen as a new standard/default in less than 2 years. Bring on 1GB cards! :)
(uh oh, anyone with 128mb of memory better get upgrading! :P Your 9800's won't cut it anymore!)

Okay so only the techy people will understand the interview, so you probably will want to skip that unless you are into all that hardcore graphics hardware stuff.

Anyways they posted a screenshot of their next 3DMark (it will still use DX9 and will be out before Vista so that means it's just months away)

Also, Beyond3D posted comparison shots of all the 3DMarks ever! :D Very cool to see how far graphics have come!

http://www.beyond3d.com/interviews/fm05/p2/index.php?p=06

Anyways here is the new 3DMark! :D



That is hottt!!!
 
You mean they finally got the second part of the interview up? :O

AWESOME!!!!!
 
3DMark Next

* HDR rendering.
* Complex HDR post processing.
* Dynamic soft shadows for all objects.
* Water shader with HDR refraction, HDR reflection, depth fog and Gerstner wave functions.
* Heterogeneous fog.
* Atmospheric light scattering.
* Realistic sky model with cloud blending.
* Strauss lighting model for most materials.
* Subsurface scattering shader for some objects (not visible in the shot).
* Texture & normal map sizes: 1024 x 1024 to 2048 x 2048.
* Approximately 5.4 million triangles and 8.8 million vertices.

Lots of HDR stuff.
 
3DMark Next

* HDR rendering.
* Complex HDR post processing.
* Dynamic soft shadows for all objects.
* Water shader with HDR refraction, HDR reflection, depth fog and Gerstner wave functions.
* Heterogeneous fog.
* Atmospheric light scattering.
* Realistic sky model with cloud blending.
* Strauss lighting model for most materials.
* Subsurface scattering shader for some objects (not visible in the shot).
* Texture & normal map sizes: 1024 x 1024 to 2048 x 2048.
* Approximately 5.4 million triangles and 8.8 million vertices.

Bah, n00b.

My radeon 9100 will crush all who dares oppose it.
 
xLostx said:
more like your 9100 will self implode lawl :cat:

Negatory. It exists on a higher plane so unimaginable in its sheer awesomeness that you cannot possibly comprehend. Not only will my Radeon 9100 run 3DMark next at a constant 400 fps, but it will also do it while running a sub 1s 100m, bench pressing over 1000 pounds, perfect the Theory of Everything and still have enough time to please your mother in ways your father could only hope to achieve in between each frame it processes.
 
Jumpin' f**kin' jesus, heterogeneous fog?!?!!!?!! Now that's next gen! :naughty: :P
 
I couldnt even get the last one working smooth, how am i suppose to run this one?! BLEAH!
 
My video card is screaming...
...and it's a 7800GT.

D:
 
Woo, I can't wait to play this one. I hear they're improving the multiplayer which is great!

:rolleyes:
 
Dumb Dude said:
Woo, I can't wait to play this one. I hear they're improving the multiplayer which is great!

:rolleyes:

meh i hope it doesnt take them forever to launch their 1.03 patch like it did with the last one :)
 
I'll probably need to buy a new comp 2k6-2k7 too..:(
Alongside all the consoles..*Sniff*My cash're dissappearing quickly..:O
 
Bah I was about to buy a 6600GT, and now this made me think otherwise :(
 
The Brick said:
Bah I was about to buy a 6600GT, and now this made me think otherwise :(

I have told every person that asked me that 128mb of memory just isn't going to last you a long time... Sure it may last you a year (and if you are short on cash right now, sure get a 128mb card, but then realize that if you want to keep playing high-end games you will need to upgrade the following year or sooner)...

Think about this card: http://www.bit-tech.net/hardware/2005/11/07/nvidia_6800_gs/1.html
 
Iced_Eagle said:
I have told every person that asked me that 128mb of memory just isn't going to last you a long time... Sure it may last you a year (and if you are short on cash right now, sure get a 128mb card, but then realize that if you want to keep playing high-end games you will need to upgrade the following year or sooner)...

Think about this card: http://www.bit-tech.net/hardware/2005/11/07/nvidia_6800_gs/1.html
Sounds like a good card, but I'm looking for AGP.
 
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