I was wondering is any official information available on the implementation of new technologies?
Although Source is a good engine, it seems to be obsolete for quite a while now(especially for outdoors), I guess we've all been spoiled by Crysis, you just cannot go on without automatic comparisons. I would hate for Valve to be tied down just because they are committed to episodic nature of HL2.
I noticed the inclusion of dynamic shadows in E2, maybe E3 will be also a premiere for a new engine?
And are there any real Source engine enhancements possible to make it to be competitive with Crysis engine?
Although Source is a good engine, it seems to be obsolete for quite a while now(especially for outdoors), I guess we've all been spoiled by Crysis, you just cannot go on without automatic comparisons. I would hate for Valve to be tied down just because they are committed to episodic nature of HL2.
I noticed the inclusion of dynamic shadows in E2, maybe E3 will be also a premiere for a new engine?
And are there any real Source engine enhancements possible to make it to be competitive with Crysis engine?