New Final Fantasy XIII trailer (gameplay!)

It's like I'm actually playing Tales of Vesperia while watching Spirits Within!

Also 2010 :awesome:
 
I kinda wish I could get into Final Fantasy, I just can't grasp the gameplay mechanics to save my life.
 
^ I'm the same way with every pc rpg, I just cant see the appeal of the point and click mayhem that most rpgs are.
 
I guarantee you its storyline is going to be a steaming pile of shit. Much like every other Square Enix game. Although i have to say, Final Fantasy XII was decent from what i got up to. Still need to finish that game.
 
I guarantee you its storyline is going to be a steaming pile of shit. Much like every other Square Enix game. Although i have to say, Final Fantasy XII was decent from what i got up to. Still need to finish that game.

Final Fantasy 6 and Chrono Trigger would like to have a word with you.
 
Dare I say... Who cares?

FF series has lost any and all sense of direction and they are pumping out all kinds of spin offs and crappy hand held tactics games, even going as far as to make a crappy ipod game that tries to come off as "using your music" as a character.

Lost my interest in FF a long long time ago.
 
Only ever really played FF8... didn't even finish that one, but I sure did play it a lot, and I have some good memories of it. Still, turn-based combat is a pretty big turn-off...

As for that trailer itself, I have no idea what just happened there... was Michael Bay filming that or something? LET ME ACTUALLY SEE WHAT'S GOING ON INSTEAD OF SPAZZING OUT ALL OVER THE PLACE! Oh, and don't put in a bunch of words no one will know because they have played the god damn game yet!
 
While I am not a fan of the FF series due to its VERY CLOSE similarities to anime, I rather liked the fight transitions and the graphical powerhouse its shaping up to be.
 
Bah, the female protagonist is nowhere near as hot as the old ones, I'm so not buying this!>:(
 
I'll get it because it looks ****ing epic, but where are the Moogles?

Why did FF have to get so angsty and serious?
 
Like 99.9% of all video games then :)

True, but lets be honest, 99.9% of video games don't try nearly as hard to be as emotional as the Final Fantasy games. At least the ones by that costumer designer guy who loves his zippers. The guy behind Kingdom Hearts and FFX.

The only thing i consider worse is the Metal Gear Solid series.



























And now we'll see how long i'll live after saying that.
 
Sure, the stories in FF and MGS are ropey and ridiculous, but that's half the fun. They sweep you up in an epic opera of crazy shit and just keeping getting bigger and sillier untill you're left staring at the screen with your mouth open in a big O. I'm far more sick of the plethora of gritty games and attempts of realism, and the drab greys and browns that go with them, we see virtually everything else these days.
 
Like 99.9% of all video games then :)

Meh, a bunch of western crpgs have had decent stories. The Baldur's Gate series, Planescape, KotOR.... actually almost anything Bioware or Obsidian.
 
Well yes, 99.9% of video games have shit stories, but as an rpg the FF series should be held to similar standards of storytelling and plot that the good examples of the genre manage.
 
Classifying jrpgs and western role playing games in the same genre has always been a bit of a stretch. The former celebrates cliche and twists for the sake of twists, and star crossed lovers and 'I am your father' moments is what makes these games fun. I'll be the first to admit they can be too sickly sweet and angsty to stomache, but they can also be endearing and touching and ridiculously epic. They're the gaming equivalent of Ben Hur and Sparticus, just with spikey hair and jailbait.

FF usually does what it does very well.
 
Any chance this could come PC? The old ones did and if the 360 is getting it also is there any chance.
 
Classifying jrpgs and western role playing games in the same genre has always been a bit of a stretch. The former celebrates cliche and twists for the sake of twists, and star crossed lovers and 'I am your father' moments is what makes these games fun. I'll be the first to admit they can be too sickly sweet and angsty to stomache, but they can also be endearing and touching and ridiculously epic. They're the gaming equivalent of Ben Hur and Sparticus, just with spikey hair and jailbait.

FF usually does what it does very well.

Yea very true, I'll be picking this up mainly because I never really bother with any other rpgs now days and the main series of FF (I hate all the ****in spinoffs) has always done well for me.
 
I'll get it because it looks ****ing epic, but where are the Moogles?

Why did FF have to get so angsty and serious?
It grew up. Maybe you should too.

*Always wanted to use that semi-quote somewhere*
 
Great, more cute little boyband characters with too much VO2 in their hair. I will admit, I've enjoyed pretty much every final fantasy game I've played, back when I was 15 or so, but the angsty teenage angle is getting a bit sickley for my grumpy old brain to deal with these days.
 
Seems like a pretty big departure from the style of XII, which I find kinda disappointing. XII seemed like a massive step in the right direction. I'm referring here to story/style side though, I'm sure they'll keep the gameplay enhancements. I hope they put as much effort into realising their world as they did in XII. XII gave so much information in the bestiary it was almost encyclopaedic in scope. There were histories, myths, cultures and ecosystems that were totally optional to read about, but went further than any game world before had in establishing itself as a believable world. It put so much more weight behind the political motivations of the story, and you even began finding parallels between architecture of the cities and their history. Fantastic.

But still, FF games (the numbered ones, at least) have always been amazing for me at their worst and at their best the finest experiences I've ever had in gaming.
 
XII seemed like a massive step in the right direction.
Yup, XII became my favorite in the series, though a special place in my heart is reserved for VI. This one looks good, but Lost Odyssey and The Last Remnant looked good too. We shall see if this one has the chops to finish what those two were unable to (i.e. be a great game).
 
is the protagonist a female? sometimes it's hard to tell in FF....

and does anyone know if they're still using the hybrid battle system found in FF12?
 
Looks like final fantasy to me.


*continues walking*
 
is the protagonist a female? sometimes it's hard to tell in FF....

and does anyone know if they're still using the hybrid battle system found in FF12?
The map-battle transitions are still "seamless" (ie - no random encounter screen blur), but the combat system itself is a little more traditional than the system found in FF12. Basically your action bar is always gradually filling up with points, and any actions you perform drain it depending on how powerful/useful they are (I'm not sure if there are actual "turns" or if you can just use whatever whenever). So in essence it's like a more real-time Fallout-style system, except not really (the Tales series is a better comparison, if you've played any of those). Still looks like you'll be selecting actions purely off of a menu though, so I'm curious to know how all those fluid combos and things come into it. At any rate it looks a lot more involved than 12's system, which was good for what it was but got tiresome after a while.

Also yeah, the protagonist is female, but everything I've read makes her seem angsty as hell, so they're not deviating too far from the mould. ;)
 
Am I the only person who prefered ten's completely turn-based combat system? Then again, ten in the only FF game I've ever managed to finish (or get more than half-way through, for that matter).
 
I like X's combat system a lot, I just hated everything else about it. (Also it wasn't completely turn-based as speed still influenced the turn order, it was basically ATB without having to wait for the action bars to fill up.)

I think there should still be a place for turn-based RPGs, I just loathe how certain newer ones are going a bit overboard with it. Lost Odyssey, a game by the man who was at the helm of Final Fantasy in it's prime, is so turn based it hurts. I mean, no indicator to tell you what order the actions will be performed in any given turn? Forget FFX, they had that shit locked down in the 90s.
 
Am I the only person who prefered ten's completely turn-based combat system? Then again, ten in the only FF game I've ever managed to finish (or get more than half-way through, for that matter).

10's battle system was OK, I just really disliked the level up system. I couldn't really have fun with the grids. I liked 7's....the whole "Materia" system. Then again, I didn't like 9, X, X-2 much at all. 12 I couldn't quite get into a whole lot either. It was a good game, just wasn't as fun to me.
 
I found the sphere grid system interesting and I pretty much loved it after I discovered I could teleport Yuna half way across the sphere grid and teach her all of the most powerful black magic spells, plus doublecast. And then I got equipment that let her cast every spell for 1 mana, plus manastrole. I didn't need any other character after that.
 
Back
Top