Bad^Hat
The Freeman
- Joined
- May 13, 2003
- Messages
- 19,983
- Reaction score
- 530
http://kotaku.com/5141628/watch-the-new-final-fantasy-xiii-trailer
Dare I say... it actually looks pretty fun!
Dare I say... it actually looks pretty fun!
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: this_feature_currently_requires_accessing_site_using_safari
I guarantee you its storyline is going to be a steaming pile of shit.
I guarantee you its storyline is going to be a steaming pile of shit. Much like every other Square Enix game. Although i have to say, Final Fantasy XII was decent from what i got up to. Still need to finish that game.
FF series
I wish I could hate you to death.VERY CLOSE similarities to anime
Like 99.9% of all video games then
Like 99.9% of all video games then
Classifying jrpgs and western role playing games in the same genre has always been a bit of a stretch. The former celebrates cliche and twists for the sake of twists, and star crossed lovers and 'I am your father' moments is what makes these games fun. I'll be the first to admit they can be too sickly sweet and angsty to stomache, but they can also be endearing and touching and ridiculously epic. They're the gaming equivalent of Ben Hur and Sparticus, just with spikey hair and jailbait.
FF usually does what it does very well.
It grew up. Maybe you should too.I'll get it because it looks ****ing epic, but where are the Moogles?
Why did FF have to get so angsty and serious?
Dare I say... Who cares?
It grew up. Maybe you should too.
*Always wanted to use that semi-quote somewhere*
Yup, XII became my favorite in the series, though a special place in my heart is reserved for VI. This one looks good, but Lost Odyssey and The Last Remnant looked good too. We shall see if this one has the chops to finish what those two were unable to (i.e. be a great game).XII seemed like a massive step in the right direction.
The map-battle transitions are still "seamless" (ie - no random encounter screen blur), but the combat system itself is a little more traditional than the system found in FF12. Basically your action bar is always gradually filling up with points, and any actions you perform drain it depending on how powerful/useful they are (I'm not sure if there are actual "turns" or if you can just use whatever whenever). So in essence it's like a more real-time Fallout-style system, except not really (the Tales series is a better comparison, if you've played any of those). Still looks like you'll be selecting actions purely off of a menu though, so I'm curious to know how all those fluid combos and things come into it. At any rate it looks a lot more involved than 12's system, which was good for what it was but got tiresome after a while.is the protagonist a female? sometimes it's hard to tell in FF....
and does anyone know if they're still using the hybrid battle system found in FF12?
Am I the only person who prefered ten's completely turn-based combat system? Then again, ten in the only FF game I've ever managed to finish (or get more than half-way through, for that matter).