Loke
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- Jul 18, 2003
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Thanks to SolidSnakex for the info!
Some of this may be old.
And...
http://www.eurogamer.net/article.php?article_id=56318
Some of this may be old.
"The first thing to note is that Rockstar has done a seriously good job at pushing the PS2 to unprecedented levels, with a staggering attention to detail, vastly improved draw distance, hugely improved and more realistic animation, and just generally a more crafted and credible environment, but yet still with that distinctive Rockstar North trademark style evident wherever you look."
"Naturally, the first mission shown off is an old GTA fallback: teach the owner a lesson. But first we stop off along the way at the local Barber's, Reece's, to show off some of the customization in the game, and it's fair to say there's a wealth of things you can do: "The level of control over customisation starts with his physical attributes such as hair and clothes, but extends to almost every other aspect of the game; driving, weapon skills, in-game possessions and also his relationship with other characters in San Andreas."
"Passing up the Classic 'fro in favour of a razor sharp flat top, Ryder doesn't miss an opportunity to cuss CJ for his new look, and the pair head on over to the Well Stacked pizza joint to finish the job."
"At this point we get an ideal opportunity to see the newly revamped control system, as Brown explains: "We've got a new and improved targeting system - as you're taking down enemies, you can strafe around your targets and pull off headshots with any weapon."
"Great - there's evidently none of the wild and clunky camera movement of old, and a much more fluid and natural looking targeting system with a slight zoom noticeable as you go into each aim. "Have you played Driver 3?" we ask cheekily. "No!" barks Brown. "Yes!" chirps Evans with a smirk."
And...
"Grand Theft Auto: San Andreas is due for release on October 22nd. Check out the official trailer later this week, with more first-hand impressions and chats with Rockstar in the coming weeks."
http://www.eurogamer.net/article.php?article_id=56318