Wazz Pants
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- Joined
- Jul 12, 2003
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ok since HL2 is actually nearing completion i'm starting to get excited about actually modding this game. i have a few ideas i've been kicking around for a mod, but i have one that i actually took the time to write out while we were travelling on family vaction in the spring of this year...
i havent really looked at this doc since i've wrote it up and sent it to a friend to look over, but everything should be fairly well thought out (after spending 50ish hours in a van/plane this is what ive come up with, not working on it for all of those hours but i filled my time fairly well. i'm sure i could structure it even more if i spent a few more hours on it but it's fairly well done right now...)
so there's 2 docs, one is the general overview of what i was envisioning, and the other is an overview of the different armies/races that where planned. the general doc already has comments on it from my friend that are in italic text.
i also had planned stages in which production on this project should basically follow... the mod would start off as a small project then grow to what i have planned here.
i was also thinking that the setting of the mod that i have planned here could be changed to HL2's setting or a HL2ish setting, so we could save alot of production time on art assets, but there would still be alot of coding work to be done... i'm really starting to like the idea of using the HL2 kind of setting... we would still have to add in more characters/units/vehicles... guns and such would be really cool to play with with that kind of game play, but could change the feel to a bit more standoffish gameplay...
hehe kinda thinking out loud there... anyway
so i'm asking if anybody actually reads these documents, to share what they think about them, and if what i have here is a good start to something that they would like to play someday (even if the setting where to be different).
also if there are any ideas that you'd change or would like to share i'd love to hear them.
i havent really looked at this doc since i've wrote it up and sent it to a friend to look over, but everything should be fairly well thought out (after spending 50ish hours in a van/plane this is what ive come up with, not working on it for all of those hours but i filled my time fairly well. i'm sure i could structure it even more if i spent a few more hours on it but it's fairly well done right now...)
so there's 2 docs, one is the general overview of what i was envisioning, and the other is an overview of the different armies/races that where planned. the general doc already has comments on it from my friend that are in italic text.
i also had planned stages in which production on this project should basically follow... the mod would start off as a small project then grow to what i have planned here.
i was also thinking that the setting of the mod that i have planned here could be changed to HL2's setting or a HL2ish setting, so we could save alot of production time on art assets, but there would still be alot of coding work to be done... i'm really starting to like the idea of using the HL2 kind of setting... we would still have to add in more characters/units/vehicles... guns and such would be really cool to play with with that kind of game play, but could change the feel to a bit more standoffish gameplay...
hehe kinda thinking out loud there... anyway
so i'm asking if anybody actually reads these documents, to share what they think about them, and if what i have here is a good start to something that they would like to play someday (even if the setting where to be different).
also if there are any ideas that you'd change or would like to share i'd love to hear them.