Argyll
Newbie
- Joined
- May 14, 2003
- Messages
- 622
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As the topic states...
Guerrillas:
Colt 1911A1 [Skinned] - Model: Jeremy - Skin: DarkNemisis
AK-47 - Model: Spydr
AK-47S - Model: Spydr
AK-74SU - Model: Spydr
Britain:
SA80 L85 - Model: Jeremy
USA:
M4 Carbine - Model: Spydr
As you can see, we are starting to create the British models. We have decided to continue with the regular Army team standards, but the default models will be British. We are adding the United States Marine Corps as a separate team due to they use fairly unique weapons.
I would also like to welcome the latest member of our team, ShaRPObjEctSs as the head of the Mapping Department.
We are still hiring in the following positions:
- Mappers - Talented and Experienced (2+ years ideal) with Hammer (other engines appropriate); must be able to create realistic settings
- Texture Artists - For level design; able to create realistic textures that are required by the Mapper.
- Coders - 2+ years experience with C++ (other mod or game work ideal)
- SQL Developer - Able to create database driven websites (mainly code aspect) and also needed for consultation
- Sound Artist - Experienced/Talented; able to record their own sounds (personal studio helps); fine tune, add effects (i.e. make voices sound transmitted on military radio, etc.)
If you are interested and meet the requirements, please send your resume to [email protected]
Guerrillas:
Colt 1911A1 [Skinned] - Model: Jeremy - Skin: DarkNemisis
AK-47 - Model: Spydr
AK-47S - Model: Spydr
AK-74SU - Model: Spydr
Britain:
SA80 L85 - Model: Jeremy
USA:
M4 Carbine - Model: Spydr
As you can see, we are starting to create the British models. We have decided to continue with the regular Army team standards, but the default models will be British. We are adding the United States Marine Corps as a separate team due to they use fairly unique weapons.
I would also like to welcome the latest member of our team, ShaRPObjEctSs as the head of the Mapping Department.
We are still hiring in the following positions:
- Mappers - Talented and Experienced (2+ years ideal) with Hammer (other engines appropriate); must be able to create realistic settings
- Texture Artists - For level design; able to create realistic textures that are required by the Mapper.
- Coders - 2+ years experience with C++ (other mod or game work ideal)
- SQL Developer - Able to create database driven websites (mainly code aspect) and also needed for consultation
- Sound Artist - Experienced/Talented; able to record their own sounds (personal studio helps); fine tune, add effects (i.e. make voices sound transmitted on military radio, etc.)
If you are interested and meet the requirements, please send your resume to [email protected]