New Steam Client Update Released

DigiQ8

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Friends

* Friends is now officially released, ending the Beta
* Fixed case where friends list would show as empty
* Added prompt for new users to choose their Friends name


Defrag

* Added file defrag option in game->properties dialog


Backup

* Improved speed & reliability of the Backup utility
* Added custom disk size option, in addition to the DVD & CD standard sizes
* Fixed case where backup would produce files too large for some CD burning software to handle
* Added an auto-run to created backups


Steam Client

* Added 'Games' option to settings -> interface -> favorite window dropdown
* Fixed developer name & icon not showing for mods in the games list
* Fixed issue causing apps a user owned to show as 'pre-loaded' in the games list
* Fixed case where steam:// hyperlinks wouldn't work for users who used a registry restore tool


Source Engine

* Updated base content with assets to support newer engine features

:monkee:
 
Wooo about time friends was really giving me the shits, but now i have lost my custom skin damn it.
 
Awesome update! :D

Thanks for the heads up!

Add me to friends: My Steam username is my forum username... Iced_Eagle
 
Finally got rid of that "Preloaded" bug. That was driving me crazy.
 
ElFuhrer said:
Finally got rid of that "Preloaded" bug. That was driving me crazy.
Would that be this one?
steam9os.jpg

Bloody hell it's really shiting me.
 
Am I the only one that highly doubts the effectiveness of the defragmenter they added?
 
Cypher19 said:
Am I the only one that highly doubts the effectiveness of the defragmenter they added?
Explain to me what it does and I'll tell you.
 
AJ Rimmer said:
Explain to me what it does and I'll tell you.

Well, even with a totally fragmented set of GCFs (fresh download) as marked by the windows defragger, the steam defragger will indicate 9% fragmentation, and then basically blow through every cluster without any HD activity (like, "scanning" about 830,000 clusters in about 2-3 seconds). AFTER a few fragmentation passes with the windows defragger, and almost every file in the entire system is totally unfragmented, it behaves in the EXACT same way. Wtf? :|
 
Valve's defragger works within the files inside the gcfs...

Windows defragger can only rearrange the whole gcf files. This really helps with the 'stutter bug' as it doesn't have to look at such a 'long distance' to locate the sound files and whatnot that it needs. Everything needed is clustered together for quicker loads.

I think the defrag thing is great.
 
I saw the defragger thing and was like "WOAH COOOOOL"

Valve, you added something I wouldn't have thought of, and really surprised me, ty :D
 
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