Reginald
Newbie
- Joined
- Dec 8, 2004
- Messages
- 6,060
- Reaction score
- 2
The first un-official attatchment for the Wii controller is something pretty inevitable and I imagine by the end of the Wii's life there will be several different varieties. It's a Racing Wheel.
EDIT: Picture 2 showing some concepts and also the wheel with the Wii-mote inside.
The attatchment comes with a slot for the Wii remote and supposedly buttons but I can't see any on that picture. The wheel is made by a company called Thrustmaster.
It comes packaged with GT Pro Series, a game from Ubi-Soft (another example of their devotion to the system) but it will also work with Monster 4x4: World Circuit and the racing sections from Spongebob Squarepants. I imagine that many future games will use a steering wheel attatchment of some sorts and I'm surprised Nintendo didn't jump in first with an official one.
So now, what with 4 Wii-motes, 4 nunchuks, 4 Zappers, 4 VC remotes and several hundred other unofficial Wiimote attatchments, my game controller cupboard is going to need to be a bit bigger.
The GT game itself (first Wii screenshot):
Over 80 lisenced cars and several different racing modes including Championship/Career, Quick Race, Versus, Replay, Time Attack and something called "Drift Mode."
Several other pieces of Wii information have been released today including:
The Wii just gets better and better and I am really growing towards Ubi-soft with all the support they are showing. I make it 7 launch titles from Ubi-soft alone. Although I think two have been delayed.
EDIT: Picture 2 showing some concepts and also the wheel with the Wii-mote inside.
The attatchment comes with a slot for the Wii remote and supposedly buttons but I can't see any on that picture. The wheel is made by a company called Thrustmaster.
It comes packaged with GT Pro Series, a game from Ubi-Soft (another example of their devotion to the system) but it will also work with Monster 4x4: World Circuit and the racing sections from Spongebob Squarepants. I imagine that many future games will use a steering wheel attatchment of some sorts and I'm surprised Nintendo didn't jump in first with an official one.
So now, what with 4 Wii-motes, 4 nunchuks, 4 Zappers, 4 VC remotes and several hundred other unofficial Wiimote attatchments, my game controller cupboard is going to need to be a bit bigger.
The GT game itself (first Wii screenshot):
Over 80 lisenced cars and several different racing modes including Championship/Career, Quick Race, Versus, Replay, Time Attack and something called "Drift Mode."
Several other pieces of Wii information have been released today including:
- Splinter Cell: Double Agent will have a Wii iteration, somewhere between the current-gen versions and next-gen versions graphically. Such inspired uses of the Wii-mote include, yes, you guessed it, lockpicking.
- Disaster: Day of Crisis' development is "reaching to its climax" and we will be hearing more about the game soon. Perhaps it's a surprise launch title, the big game properly unveiled at the Wii event next weekend? :E
- Rumours are heavily circulating of a new Tim Schafer game for the Wii.
The Wii just gets better and better and I am really growing towards Ubi-soft with all the support they are showing. I make it 7 launch titles from Ubi-soft alone. Although I think two have been delayed.