Next Gen consoles affects.

herbster

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Next Gen consoles affects on the computer gaming industry.

Okay, this may have been discussed before but I cant get the search feature to work today, so please bear with me or just ignore (unless you want to express opinions on the subject, ofcoarse).

Now, alot of dooms-dayers have been saying for a long time that consoles will be the death of computer games, and I have always vehemently denied these claims. However, today I read in a magazine about the PS3 and Xbox 360, and now I am starting to worry also.

Seeing the brutish power these machines have in such games as "gears of war" (from which the original E3 Unreal Engine models were taken) and its kin, I feel that E.A, because of the fact that its one of the few companies with the resources to produce such massively huge games ("masive" in terms of textures, special effects and model deal) will come to further dominate the industry, buying out more smaller with the ability to create good games (ala westwood and, if I'm not mistaken, Maxis).

Ofcoarse there will stil be companies that survive to produce original content for the PC, but, and I base this opinion on no factual evidence, they will likely produce the greater share of mediocre content because primary interest rets in the console market.

On the other hand is the fact that the PS3, with its bluray discs and 8 3.2gig processors will be even more expesive to produce games for, with two possible results

A) Less producers make PS3 content and thus we get quicker ports from the Xbox 360, or...
B) More companies focus on the PS3 as the bigger seller (if it is) and the PC gets very few conversions because of the vastly different coding architecture.

Just imagine if Valve went the Rock* root and produced content primarily for consoles.
 
eh what?

I am sure it will not affect nothing on the PC,and sure will bring improvement like powerfull hardware and stuff like that
 
I can do more with computers as well as gaming. If I can get my fix from one machine, I won't buy two. FPS games also benefit from the computer. And by the time the next-gen consoles are released, we will have even more powerful gaming PC's. So I don't foresee an end to it.
 
Okay, this may have been discussed before but I cant get the search feature to work today, so please bear with me or just ignore (unless you want to express opinions on the subject, ofcoarse).

Ya the search feature just doesnt work for me sometimes too unless i close down all my firefox tabs and go straight to the forums so ill bear with you.

Now, alot of dooms-dayers have been saying for a long time that consoles will be the death of computer games, and I have always vehemently denied these claims. However, today I read in a magazine about the PS3 and Xbox 360, and now I am starting to worry also.

Your right it has been said every time a new generation of consoles has been unleashed that they will kill PC's. The fact is they are very limited in what they can do. Even the "home entertainment PS3 and 360" can only view pictures, play music and stream video/music and images over a network besides playing games. This is compared with my PC that can do almost anything (ie browse the web, TIVO etc).

Although you are right the magazine articles I have read make me want a 360 (although many console promoters are console magazines).

Seeing the brutish power these machines have in such games as "gears of war" (from which the original E3 Unreal Engine models were taken) and its kin, I feel that E.A, because of the fact that its one of the few companies with the resources to produce such massively huge games ("masive" in terms of textures, special effects and model deal) will come to further dominate the industry, buying out more smaller with the ability to create good games (ala westwood and, if I'm not mistaken, Maxis).

Gears of war has almost only been seen on a PC. Magazines that show off pictures of it are using the PC versions pics.

You are again right though. As development costs go up (many millions of dollars) there will not be many small companies that can compete. This is good news as small budget PC games can sell and make good money especially through a system like steam which has a large user base and is cheap to use (no publisher). So companies like EA will continue to buy out the little guys and it has been rumored that game prices on the consoles will go up because of rising costs (so will the PC but hopefully things like steam can drive prices down or lower then console versions)

Although the U3 engine was designed to cut costs by making it easy to do things like a GUI texture/shader editor and procural vegetation.

Of coarse there will stil be companies that survive to produce original content for the PC, but, and I base this opinion on no factual evidence, they will likely produce the greater share of mediocre content because primary interest rets in the console market.

As I have said above cheaper prices on the PC side could make small developers go to the PC as they dont have another choice.

On the other hand is the fact that the PS3, with its bluray discs and 8 3.2gig processors will be even more expesive to produce games for, with two possible results.

Yes it will be quite a challenge to use the PS3 and its 7 SPE's and the 360 and its three general purpose PowerPC cores

A) Less producers make PS3 content and thus we get quicker ports from the Xbox 360, or...
B) More companies focus on the PS3 as the bigger seller (if it is) and the PC gets very few conversions because of the vastly different coding architecture.

Few games are ported from the PS2 to the PC already and the good ones usually make it here. Remember the SPE's dont have branch predictors so their main tasks like processing sound is already done on a PC with a soundcard and its general purpose PowerPC Processing Element is inferior to a single AMD or Intel single core CPU so there is no worries.

Just imagine if Valve went the Rock* root and produced content primarily for consoles.

NEVER!!! :flame: Wait EA is already their publisher, it is only a matter of time before they buy valve, make them go to the consoles and release HL3 with lots of rap music courtesy of EA TRAXtm.
 
On the other hand is the fact that the PS3, with its bluray discs and 8 3.2gig processors will be even more expesive to produce games for, with two possible results
The PS3 has a single processor, with 8 core-like (as in each one does it's own calculation/process) "SPEs", synergistic processing elements, the 8th is reserved for redundancy.

Sony and Epic said that it was quite easy to develop for the PS3, they said it only took about two months to get that real time Unreal Engine 3 demo running on their PS3 dev kits.
 
DrDevin said:
Wait EA is already their publisher, it is only a matter of time before they buy valve, make them go to the consoles and release HL3 with lots of rap music courtesy of EA TRAXtm.

PC fanboys should know that are more games that halo and EA games in consoles

is just aht sadly that are the most selled games so the PC faboys go "oh console hav just that games so they suck lolololol"
 
Okay, just a quick side question. Why does the PS3 have a redundant processor, and when will it be unlocked.
 
I'm assuming the redundant core is just to make sure that the game doesn't slow down on tough parts.
 
herbster ps3 only has one 3.2 processor sorry to say but has 9 dsp thingys what the hell that means there are not 8 cores on the ps3 since the ps3 is using cell tech there is no need for 8 but the 9 dsp processors running at god knows what speed(unknown) are so the cell can help physics calcs and increaces its floating point operations
 
Oh yeah...everyone don't forget..
The Cpu's were made to show off graphics and physics...and wern't geared twords things like AI thus making it harder to create better AI.
 
good ai will probobly come out in a new form of programing language specific for advanced ai and all that can be easily processed in a 3.2 ghz processor
 
jmjneary said:
good ai will probobly come out in a new form of programing language specific for advanced ai and all that can be easily processed in a 3.2 ghz processor

Yeah, I'm guessing someone will follow in Ageia's footsteps (Physics card) and create a Card that is specific for AI algorythms :cheers:
 
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