Next Gen consoles affects on the computer gaming industry.
Okay, this may have been discussed before but I cant get the search feature to work today, so please bear with me or just ignore (unless you want to express opinions on the subject, ofcoarse).
Now, alot of dooms-dayers have been saying for a long time that consoles will be the death of computer games, and I have always vehemently denied these claims. However, today I read in a magazine about the PS3 and Xbox 360, and now I am starting to worry also.
Seeing the brutish power these machines have in such games as "gears of war" (from which the original E3 Unreal Engine models were taken) and its kin, I feel that E.A, because of the fact that its one of the few companies with the resources to produce such massively huge games ("masive" in terms of textures, special effects and model deal) will come to further dominate the industry, buying out more smaller with the ability to create good games (ala westwood and, if I'm not mistaken, Maxis).
Ofcoarse there will stil be companies that survive to produce original content for the PC, but, and I base this opinion on no factual evidence, they will likely produce the greater share of mediocre content because primary interest rets in the console market.
On the other hand is the fact that the PS3, with its bluray discs and 8 3.2gig processors will be even more expesive to produce games for, with two possible results
A) Less producers make PS3 content and thus we get quicker ports from the Xbox 360, or...
B) More companies focus on the PS3 as the bigger seller (if it is) and the PC gets very few conversions because of the vastly different coding architecture.
Just imagine if Valve went the Rock* root and produced content primarily for consoles.
Okay, this may have been discussed before but I cant get the search feature to work today, so please bear with me or just ignore (unless you want to express opinions on the subject, ofcoarse).
Now, alot of dooms-dayers have been saying for a long time that consoles will be the death of computer games, and I have always vehemently denied these claims. However, today I read in a magazine about the PS3 and Xbox 360, and now I am starting to worry also.
Seeing the brutish power these machines have in such games as "gears of war" (from which the original E3 Unreal Engine models were taken) and its kin, I feel that E.A, because of the fact that its one of the few companies with the resources to produce such massively huge games ("masive" in terms of textures, special effects and model deal) will come to further dominate the industry, buying out more smaller with the ability to create good games (ala westwood and, if I'm not mistaken, Maxis).
Ofcoarse there will stil be companies that survive to produce original content for the PC, but, and I base this opinion on no factual evidence, they will likely produce the greater share of mediocre content because primary interest rets in the console market.
On the other hand is the fact that the PS3, with its bluray discs and 8 3.2gig processors will be even more expesive to produce games for, with two possible results
A) Less producers make PS3 content and thus we get quicker ports from the Xbox 360, or...
B) More companies focus on the PS3 as the bigger seller (if it is) and the PC gets very few conversions because of the vastly different coding architecture.
Just imagine if Valve went the Rock* root and produced content primarily for consoles.