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OEM_Reject
Guest
I have a problem with the textures on "active" 3d objects. All stationary objects, such as buildings, trees, and crates all have perfect textures. My problem is that any 3d object that is dynamic, such as npcs/enemies, moving objects and vehicles, all have no textures. They simply appear black, no shading, no defined polygons, just black. I have an ATI Mobility Radeon 7500 with DirectX 9 installed and all the current drivers. Any advice or solutions?