Moejoe
Newbie
- Joined
- May 29, 2004
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Ok, i was watching that new german CS:S video, and i noticed something. You know CS_Italy? When you go forward and right, in the original CS from the CT spawn point, there is a way to hop up onto boxes and jump into a house window thingy.
Now, in CS_Italy on Source, they changed the boxes to STAIRS! (well, actually they were firewood, stacked in such a way to work like stairs.) This totally noobifies the game, now you don't have to hop into the window.
So this raises the question...if they are willing to change something that 'big,' would they change all the boxes and built in geometry in all the levels to real physically simulated boxes? would they make wooden doors breakable?
I'm all for having the original geometry in CS to be changed into phsycially simulated objects, even though it could dramatically alter the layout of a level. If you want the original, go play CS...
Thoughts?
Now, in CS_Italy on Source, they changed the boxes to STAIRS! (well, actually they were firewood, stacked in such a way to work like stairs.) This totally noobifies the game, now you don't have to hop into the window.
So this raises the question...if they are willing to change something that 'big,' would they change all the boxes and built in geometry in all the levels to real physically simulated boxes? would they make wooden doors breakable?
I'm all for having the original geometry in CS to be changed into phsycially simulated objects, even though it could dramatically alter the layout of a level. If you want the original, go play CS...
Thoughts?