D
Dark Nation
Guest
I exprted my .smd files for a simple model, wrote up a qc file, and compiled my model. When I open up the model in HLMV, it's a generic small box with the "missing texture" texture on it. The problem is that it's not making the proper shape. Anyone know a cure? Here's my QC file...
$modelname resevil.mdl
$cdmaterials models/resevil
$scale 1.0
$body "studio" "residentevil/resevil.smd"
$sequence idle "residentevil/resevil_idle.smd" loop fps 15
$collisionmodel "residentevil/resevil_phys.smd" {
$Mass 100
$concave
}
$modelname resevil.mdl
$cdmaterials models/resevil
$scale 1.0
$body "studio" "residentevil/resevil.smd"
$sequence idle "residentevil/resevil_idle.smd" loop fps 15
$collisionmodel "residentevil/resevil_phys.smd" {
$Mass 100
$concave
}