Offline Listen Server

B

Blood

Guest
Hi guys,

does anybody know how to run an Offline Listen Server, cause since the last update it wont work anymore!
 
This is the exact log for example when i start hl2dm, but its similiar to css and i dont know from where the listen server cfg comes that started first and couldnt find another one in the last rows, its not my listenserver.cfg! I dont understand that! Steam says 100% mode offline working, and i am not connected to the Internet!

Game.dll loaded for "Half-Life 2 Deathmatch"
maxplayers set to 2
Heap: 256.00 Mb
Parsed 23 text messages
Parent cvar in server.dll not allowed (tv_delaymapchange)
execing config.cfg
Can't use cheat cvars in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvars in multiplayer, unless the server has sv_cheats set to 1.
1 CPU, Frequency: 1.7 Ghz, Features: AuthenticAMD SSE MMX 3DNow RDTSC CMOV FCMOV
execing valve.rc
execing autoexec.cfg
maxplayers set to 12
--- Missing Vgui material vgui/steam/games/icon_hl2mp
--- Missing Vgui material vgui/servers/icon_secure_deny
maxplayers set to 16
Network: "removed, mode MP, dedicated No, removed"
Spawn Server dm_lockdown
Begin loading faces (loads materials)
End loading faces (loads materials)
execing skill.cfg
Executing listen server config file
Error reading weapon data file for: weapon_citizensuitcase
Error reading weapon data file for: weapon_citizenpackage
Error reading weapon data file for: weapon_bugbait
Error reading weapon data file for: weapon_annabelle
16 player server started
couldn't exec listenserver.cfg
Connection failed after 4 retries.

This is totally crap!:angry:
 
Hello Community, is it working for someone in offline Mode, Need Feedback!
 
sv_lan isnt changing anything!

Game.dll loaded for "Counter-Strike: Source"
maxplayers set to 32
Heap: 256.00 Mb
Parsed 359 text messages
Parent cvar in server.dll not allowed (tv_delaymapchange)
execing config.cfg
Can't use cheat cvars in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvars in multiplayer, unless the server has sv_cheats set to 1.
1 CPU, Frequency: 1.7 Ghz, Features: AuthenticAMD SSE MMX 3DNow RDTSC CMOV FCMOV
execing valve.rc
--- Missing Vgui material vgui/steam/games/icon_hl2mp
--- Missing Vgui material vgui/servers/icon_secure_deny
] sv_lan
"sv_lan" = "0"
- Server is a lan server ( no heartbeat, no authentication, no non-class C addresses )
] sv_lan 1
] sv_lan
"sv_lan" = "1" ( def. "0" )
- Server is a lan server ( no heartbeat, no authentication, no non-class C addresses )
maxplayers set to 32
maxplayers set to 32
execing game.cfg
Network: IP removed, mode MP, dedicated No, ports removed
Spawn Server de_prodigy
Begin loading faces (loads materials)
End loading faces (loads materials)
execing skill1.cfg
Executing listen server config file
32 player server started
couldn't exec listenserver.cfg
Connection failed after 4 retries.

You see, it wont change anything! Steam is in Offline Modus & not connected to the Internet!
 
Hey Senior Members, no Solution?:smoking:

And by the way i am a newbie in this forum but not stupid, i tried to edit anything! I play Games since the beginning of the Game Pong!
 
Ok

Found the Solution by myself, it was a Zone-Labs problem, but now i got another prob, when i want to start an Online Listen Server now i get the error Message: STEAM validation rejected

got only three entries in my own listenserver.cfg:

hostname "Removed"
sv_lan 0
net_start

and by the way it was working properly 2 months ago! :smoking:

Oh well, another nice mistake by Valve, why arent these guys able to implement a server browser like in UT2004, more comfortable and anything adjustable! :frown:
 
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