Operation:CO-IN Media Update

DelaZ

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Operation : CO-IN (Insurgency) just had a media update last night.

Here is the latest media that our talented team has put together:







Our mappers and texture artists are also at work. The render at the bottom right is of the Darlaman Palace in Kabul, Afghanistan created by DelaZ in Hammer and exported to be rendered in 3DS MAX.

We would also like to welcome the following team members who have joined us since our previous update:

Tolchok - Map Models/Textures

Geno - Weapon Textures

Dennis - Vehicle Models

Fiblah - Weapon Models

H3llbound - Map Models

Seth - Model Textures

Pezz - Vehicle Models

NinjaBob - Lead Programmer

With that note, there are only a few positions open with the team:

Level Designers - Must be very experienced and skilled with Hammer.

Vehicle Texture Artist - Talented texture artist to skin our vehicles.

Previous work must be shown and if you are interested, please send an e-mail to: [email protected]

Finally, Operation: CO-IN will be changing its name to: Insurgency. This is basically simplifying the name from Operation: CO-IN (CO-IN meaning 'Counter-Insurgency').

The name change will not go into full affect until we have a new website (again) along with all of our media updated. And once again with the new name and website, will come an even bigger and better update... maybe even better than our last major one.

http://www.opcoin.net
 
For the ones who didn't saw this already here is an old render of a player model :



 
like i posted in the opcoin/ins forums, looks ncie, but the renderer needs to add more thna jsut a skylight there.
 
by the way, took a look at the mod page; looks really promising! If you have questions about german military (I think I saw the flag for future parties on the page, still in grey) and can't find detailed armament info and stuff, feel free to ask :)
 
Those weapon models are beautiful! Well everything is really, very nice work :)
 
am i the only one that doesnt see anything?
 
thx guys, dont bother looking at the marine delaz posted, we're revamping it for our big new site comin up
 
Jeremy said:
thx guys, dont bother looking at the marine delaz posted, we're revamping it for our big new site comin up

I said old render :P
 
that humvee is sweetass!


I have one question tho,, why did you model that architechture? just for concep/reference? because you won't be able to use tat ingame
 
oh lol, my bad

I was assuming it was made in 3dsmax or some other modelling program
 
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