Pariah-Hands on @ IGN

It looks interesting - but after HL2, those faces look f'kin static; expressions in other games don't really cut it anymore.

Up for it tho', looks pretty and could deliver some suh-weet vehicular action
 
Been following this game since it was announced and it looks very good.
 
did i read that they made the poly count lower so that they could make the game fit on a console?
if so, screw them, and consoles for existing.
 
trizzm said:
did i read that they made the poly count lower so that they could make the game fit on a console?
if so, screw them, and consoles for existing.

I didn't hear that, but the GFX sure don't look as good as when they first announced the game.
 
Datrix said:
I didn't hear that, but the GFX sure don't look as good as when they first announced the game.

I know, it's going the route of Halo 2. Absolutely gorgeous visuals, that end up getting dumbed down due to technological limitations of the consoles.

Although one could argue that games are only as good as their gameplay.
 
'Tis true. I'm still a firm believer that conoles retard the technological boundaries of games development.
 
A True Canadian said:
I know, it's going the route of Halo 2. Absolutely gorgeous visuals, that end up getting dumbed down due to technological limitations of the consoles.

Although one could argue that games are only as good as their gameplay.

First of all, I never said the game doesn't look awesome I just said tha GFX weren't as good as they first showed them to be, and I don't think that they even look close to H2 visuals. Second, I think this game will be Xbox GOTY unless Advent Rising puts on a good show. :D
 
It looks good enough.

As long as it plays well :)

(personally i'd rather developers continued to make games for current engines than working on new ones - it'd be nice to get a few years of Source quality games, rather than just a handful of titles before we all have to upgrade for the next 3 games :/)
 
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