Peter Molyneux, famed game designer who does not learn from mistakes.

Mattigus

Newbie
Joined
Sep 13, 2003
Messages
970
Reaction score
0
Remember back when Peter Molyneux described Fable and we all thought it was going to be the shit? Then it came out and was only a decent gimmicky RPG? Then he came out and made a public apology for over-hyping games before they were released? Good think he won't ever do that again, right?

http://www.1up.com/do/newsStory?cId=3170677

For those of you who don't click on the link, let me use Molyneux's own words to describe his game:

"There's nothing else remotely like it ever before"

"it is so unbelievably ambitious"

it will "shock and awe" the industry

"this will be really, politically contentious"

On top of all this glowing praise for an unrevealed game, he also said the design doc would fit on a postage stamp (for the life of me I can't find a source, but a few gaming podcasts from 1UP and Gamespot have talked about it). Does this guy ever really learn.

Anyway, any thoughts on what this "postage stamp design doc" would be? Here's my guess:
 

Attachments

  • stamp%20price.jpg
    stamp%20price.jpg
    33.7 KB · Views: 336
I'm psyched. Bring it on, Pete.

The more offended and aggressive the nerd rage surrounding PM gets, the harder my penis becomes.
 
Maybe he'll FINALLY make it so we can take a shit.

IN THE GAME!
 
The only praise (or criticism) that matters comes from the people who buy and play the game.

There is something wrong with having the highest praise for something come from the person who made it.
 
When was the last time anybody was shocked and awed by a game announcement?
 
Critical forum member rocks foundations of beliefs.
 
Spore was to be the best game in the known universe. Fable was to be the most revolutionary game in gaming history. We know this shit. And I don't have a console so I couldn't care less.
 
Honestly, as long as he keeps making amazing games, I don't give a shit.
 
Sim Abortion Clinic maybe?

actually that sounds like a great idea ..throw in multiplayer death match: pro-choice against pro-life ..the defending teams can come equipped with portable suction tubes, giant forceps and mallets to finish off opponents. the opposing team can be equipped with protest signs with sharpened ends and exploding fetus grenades

the game will sell like hotcakes
 
actually that sounds like a great idea ..throw in multiplayer death match: pro-choice against pro-life ..the defending teams can come equipped with portable suction tubes, giant forceps and mallets to finish off opponents. the opposing team can be equipped with protest signs with sharpened ends and exploding fetus grenades

the game will sell like hotcakes

That sounds awesome. Almost like Postal or Duke 3D style. I miss old hyper creative, politically insensitive shooters. The only developer still doing that kid of thing is Free Radical with the Time Splitters series. You should make this game a reality, Stern.
 
Who needs 10 million. You know how many guys will work for beer and nuts? Plenty.
 
ya but they're usually nuts and smell like stale beer
 
He's passionate about what he does to a fault and has little self-control over what comes out of his mouth. However, it seems like he's actually delivered on a promise with Fable 2, so I'll wait and see what this next "revolutionary" project is before I start condemning him for hype-mongering.
 
actually that sounds like a great idea ..throw in multiplayer death match: pro-choice against pro-life ..the defending teams can come equipped with portable suction tubes, giant forceps and mallets to finish off opponents. the opposing team can be equipped with protest signs with sharpened ends and exploding fetus grenades

the game will sell like hotcakes
You could just mod Theme Hospital.
 
Syndicate Apocalypse, done in cooperation with Starbreeze Studios.

That'd rock.
 
Back
Top