HunterSeeker
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- Apr 13, 2004
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Is it possible to attach brush and/or model physics objects together, if so how?
Ive heard (pre-sdk) that you can define breakpoints on physic brushes, how do I do it if it can be done?
Ive heard (pre-sdk) that you can define breakpoints on physic brushes, how do I do it if it can be done?