Physiscs

  • Thread starter Thread starter LiquidLithium
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LiquidLithium

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Has anyone seen it on a custom map that you are building, the physics just goes crazy? All of a sudden its like your in a tornado, you stay on the groudn ut the objects just go flying everywhere.
What did i do wrong? Does it have to do with bad structure of a wall or something. If i change a certain wall it will stop until i put it back.
 
Normally it's because you placed them either in eachother or in a wall/other brush. They like to go haywire then.
 
now i cant seem to get my map to work without this happening. It might even take a while for it to kick in but it eventually does. Is this caused by bad item placement or map/wall structure
 
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