Pirates, Vikings & Knights II Beta 2.1 is Coming This Week

DigiQ8

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The team behind PVKII announced that the new Beta 2.1 is ready for this week release, the new version will include new game modes and fixes. Look below:
  • Holy Grail now replaces all Booty Tag maps. Players fight as a team to take control of the grail. The grail will give the player who holds it special buffs which will also be given to nearby teammates. The counter for your team shows how many kills you need to achieve while buffed by the grail. End the round in victory when your counter reaches zero.
  • Last Team Standing is a new round based game mode. Players all spawn at the beginning of the round and work together to kill off all enemies before the timer runs out. When the timer reaches zero, Sudden Death begins. There's no telling what may happen during sudden death, so you had best kill off all players on the opposing teams as quickly as possible!
  • Objective Push is a new, mapper controlled game mode. Mappers will have almost complete control over this game mode, setting up objectives and time limits. Certain teams will defend while the others attack, trying to complete all of their objectives in the allotted time frame. Failure to do so will result in the defending team's victory! Any entity with an output function will be able to act as an objective, so believe me when I say mappers will have a lot of control!
  • Can No longer steal a player's weapon after killing them.
  • Can no longer move on ladders while reloading crossbow/blunderbuss
  • Team balance no longer counts as suicide.
  • fixed Heavy Knight swing sometimes cancelling after using special.
  • Added Round Draw support to all game modes.

Beta 2.1 is currently in content lock and we expect it to be released this week.
 
Cool, wasn't there supposed new classes added?
 
The dev team shifted to a more frequent release model, so we don't have to wait a year for a new patch. This means we can expect to see several patches before a big one with a set of new classes.
 
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