M
Malware
Guest
Ok, I've been having this problem for the last couple of days in my actual map so i made a very basic new map to see if i could figure it out but i still have the same problem.
Basically, whenever i put ANY water into my map, my light_env stops working completely and my map will be dark when i run it. I have no idea what is wrong. I think the settings for the light_env are correct, i have been over them many times and have even used a copy of the light_env for other sdk maps with the same result.
Im posting the screenshots, you will see that without the water you can see the light is working, and then the only thing ill change is putting the water in and it goes dark. I've even tried putting a very tiny piece of water in that doesnt clip anything and it still kills the light.
-I have the latest video drivers and directx
-I have no leaks in the map
-The water brush has nodraw on all sides except for the water texture on top
thx for any help
Basically, whenever i put ANY water into my map, my light_env stops working completely and my map will be dark when i run it. I have no idea what is wrong. I think the settings for the light_env are correct, i have been over them many times and have even used a copy of the light_env for other sdk maps with the same result.
Im posting the screenshots, you will see that without the water you can see the light is working, and then the only thing ill change is putting the water in and it goes dark. I've even tried putting a very tiny piece of water in that doesnt clip anything and it still kills the light.
-I have the latest video drivers and directx
-I have no leaks in the map
-The water brush has nodraw on all sides except for the water texture on top
thx for any help