S
_Shyguy_
Guest
I´m mapping for the first time and need some help!
When I compile i get this:
And when try to run the map i get this in the console:
Help me plz!
When I compile i get this:
Code:
** Executing...
** Command: "c:\program\valve\steam\steamapps\shyguy\sourcesdk\bin\vbsp.exe"
** Parameters: -game "c:\program\valve\steam\steamapps\shyguy\half-life 2 deathmatch\hl2mp" "C:\Program\Valve\Steam\SteamApps\shyguy\sourcesdk_content\hl2mp\mapsrc\dm_warehouse"
Valve Software - vbsp.exe (Jan 19 2005)
1 threads
materialPath: c:\program\valve\steam\steamapps\shyguy\half-life 2 deathmatch\hl2mp\materials
Loading C:\Program\Valve\Steam\SteamApps\shyguy\sourcesdk_content\hl2mp\mapsrc\dm_warehouse.vmf
Brush 2061: bounds out of range
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
**** leaked ****
Entity info_player_rebel (-721.85 -486.02 481.05) leaked!
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2048.0, 1334.0, -13.6)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2048.0, 1334.0, 506.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2048.0, 1846.0, 492.4)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2560.0, 2048.0, 492.4)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-3584.0, 2048.0, 492.4)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-4608.0, 2048.0, 492.4)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-5632.0, 2048.0, 492.4)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-6656.0, 2048.0, 492.4)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
*** Suppressing further FindPortalSide errors.... ***
Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
HashVec: point outside valid range
** Executing...
** Command: "c:\program\valve\steam\steamapps\shyguy\sourcesdk\bin\vvis.exe"
** Parameters: -game "c:\program\valve\steam\steamapps\shyguy\half-life 2 deathmatch\hl2mp" "C:\Program\Valve\Steam\SteamApps\shyguy\sourcesdk_content\hl2mp\mapsrc\dm_warehouse"
Valve Software - vvis.exe (Dec 15 2004)
1 threads
reading c:\program\valve\steam\steamapps\shyguy\sourcesdk_content\hl2mp\mapsrc\dm_warehouse.bsp
reading c:\program\valve\steam\steamapps\shyguy\sourcesdk_content\hl2mp\mapsrc\dm_warehouse.prt
LoadPortals: couldn't read c:\program\valve\steam\steamapps\shyguy\sourcesdk_content\hl2mp\mapsrc\dm_warehouse.prt
** Executing...
** Command: "c:\program\valve\steam\steamapps\shyguy\sourcesdk\bin\vrad.exe"
** Parameters: -game "c:\program\valve\steam\steamapps\shyguy\half-life 2 deathmatch\hl2mp" "C:\Program\Valve\Steam\SteamApps\shyguy\sourcesdk_content\hl2mp\mapsrc\dm_warehouse"
Valve Software - vrad.exe (Mar 8 2005)
----- Radiosity Simulator ----
1 threads
[Reading texlights from 'lights.rad']
[45 texlights parsed from 'lights.rad']
Loading c:\program\valve\steam\steamapps\shyguy\sourcesdk_content\hl2mp\mapsrc\dm_warehouse.bsp
No vis information, direct lighting only.
193 faces
152581 square feet [21971746.00 square inches]
0 displacements
0 square feet [0.00 square inches]
0 direct lights
BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (1)
Build Patch/Sample Hash Table(s).....Done<0.0182 sec>
FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (0)
FinalLightFace Done
Ready to Finish
0 of 0 (0% of) surface lights went in leaf ambient cubes.
ComputePerLeafAmbientLighting: 0...1...2...3...4...5...6...7...8...9...10
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 3/1024 144/49152 ( 0.3%)
brushes 66/8192 792/98304 ( 0.8%)
brushsides 475/65536 3800/524288 ( 0.7%)
planes 510/65536 10200/1310720 ( 0.8%)
vertexes 253/65536 3036/786432 ( 0.4%)
nodes 150/65536 4800/2097152 ( 0.2%)
texinfos 117/12288 8424/884736 ( 1.0%)
texdata 17/2048 544/65536 ( 0.8%)
dispinfos 0/0 0/0 ( 0.0%)
disp_verts 0/0 0/0 ( 0.0%)
disp_tris 0/0 0/0 ( 0.0%)
disp_lmsamples 0/0 0/0 ( 0.0%)
faces 193/65536 10808/3670016 ( 0.3%)
origfaces 9/65536 504/3670016 ( 0.0%)
leaves 154/65536 8624/3670016 ( 0.2%)
leaffaces 193/65536 386/131072 ( 0.3%)
leafbrushes 17/65536 34/131072 ( 0.0%)
surfedges 896/512000 3584/2048000 ( 0.2%)
edges 457/256000 1828/1024000 ( 0.2%)
worldlights 0/8192 0/720896 ( 0.0%)
waterstrips 12/32768 120/327680 ( 0.0%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 144/65536 288/131072 ( 0.2%)
cubemapsamples 0/1024 0/16384 ( 0.0%)
overlays 0/512 0/180224 ( 0.0%)
lightdata [variable] 386988/0 ( 0.0%)
visdata [variable] 0/16777216 ( 0.0%)
entdata [variable] 4170/393216 ( 1.1%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/12 ( 8.3%)
pakfile [variable] 19991/0 ( 0.0%)
Win32 Specific Data:
physics [variable] 1749/4194304 ( 0.0%)
==== Total Win32 BSP file data space used: 470816 bytes ====
Linux Specific Data:
physicssurface [variable] 1749/6291456 ( 0.0%)
==== Total Linux BSP file data space used: 470816 bytes ====
Total triangle count: 472
Writing c:\program\valve\steam\steamapps\shyguy\sourcesdk_content\hl2mp\mapsrc\dm_warehouse.bsp
1 second elapsed
** Executing...
** Command: Copy File
** Parameters: "C:\Program\Valve\Steam\SteamApps\shyguy\sourcesdk_content\hl2mp\mapsrc\dm_warehouse.bsp" "c:\program\valve\steam\steamapps\shyguy\half-life 2 deathmatch\hl2mp\maps\dm_warehouse.bsp"
** Executing...
** Command: "c:\program\valve\steam\steamapps\shyguy\half-life 2 deathmatch\hl2.exe"
** Parameters: -game "c:\program\valve\steam\steamapps\shyguy\half-life 2 deathmatch\hl2mp" -console +map "dm_warehouse"
And when try to run the map i get this in the console:
Code:
Host_EndGame: Map coordinate extents are too large!!
Check for errors!
Help me plz!