H
hugepedlar
Guest
I'm trying to do some machinima and it's all working magnificently, except that I want to have greater control over the camera movements and angles.
I've got the point_viewcontrol set up to point at various characters and continue looking at them as they move around, but I'm having trouble getting the point_viewcontrol itself to move around the map. I can parent it to a character so it moves with him, but it always follows from the same relative position so sometimes it'll be pointing at his back for example. Does anyone know how to have the point_viewcontrol rotate with the character so it's always in front of him?
What I'd really like to do is attach the point_viewcontrol to a train or something so I can specify a path for it to follow. I've managed to set up a train and get it to follow a path, but I can't get the point_viewcontrol to work with it. All that seems to happen is the point_viewcontrol stays at the start of the path and points at the ceiling. More or less the same thing happens when I don't use a train and try to get the point_viewcontrol to follow the path directly. Can anyone tell me how to get this to work? It seems like it should be so simple.
At the moment I've had to make do with saving several different versions of my map with different point_viewcontrol positions in each. While this just about works satisfactorily, it's not ideal, and all my camera positions are fixed.
I've looked for various tutorials, but none of them address this specific problem. Any help would be much appreciated.
I've got the point_viewcontrol set up to point at various characters and continue looking at them as they move around, but I'm having trouble getting the point_viewcontrol itself to move around the map. I can parent it to a character so it moves with him, but it always follows from the same relative position so sometimes it'll be pointing at his back for example. Does anyone know how to have the point_viewcontrol rotate with the character so it's always in front of him?
What I'd really like to do is attach the point_viewcontrol to a train or something so I can specify a path for it to follow. I've managed to set up a train and get it to follow a path, but I can't get the point_viewcontrol to work with it. All that seems to happen is the point_viewcontrol stays at the start of the path and points at the ceiling. More or less the same thing happens when I don't use a train and try to get the point_viewcontrol to follow the path directly. Can anyone tell me how to get this to work? It seems like it should be so simple.
At the moment I've had to make do with saving several different versions of my map with different point_viewcontrol positions in each. While this just about works satisfactorily, it's not ideal, and all my camera positions are fixed.
I've looked for various tutorials, but none of them address this specific problem. Any help would be much appreciated.