In "Follow Freeman," after completing the second leg of the circuitous run back and forth through the courtyard of the Overwatch Nexus, there is a room with a "prison" in it. If there are any citizens inside, Barney tells you to let them out.
Sometimes, it seems that the prisoners are there and ready for release without any effort on my part; other times, the Overwatch guy kills them before I can enter the room and they all die no matter what I do. What, exactly, determines whether they survive?
Sometimes, it seems that the prisoners are there and ready for release without any effort on my part; other times, the Overwatch guy kills them before I can enter the room and they all die no matter what I do. What, exactly, determines whether they survive?