H
half life fan
Guest
hello iam the co leader of project zero. project zero is a post nuclear
type game IE fallout. The story is the combine launched nukes and a chemical weapon in an attempt to destory the world but some humans are alive and they are staging a revolt but theres only some people left and our forces are running thin there is a human out post in racoon city AKA the city of the dead so you and your squad have to fight your ways into the city walls to find some of the last humans on earth.
the project zero team is looking for the following to join our development team
Website Designer
- Should know basic and advanced html, doesn't need to know macromedia flash but helpful
2D Artist
- Must be able to realistically texture NPC and weapon models
Mapper
- Must be able to scare the player and create tension
- Know how Hammer works, and basic or advanced scripting
Lead Mapper
- Touches up the maps
- Should know Hammer and have scripting knowledge
Coder
- Preferably skilled in AI programming
- C++ knowledge or advanced programing/scripting
Modeller
- Create weapons, and character models
Cinematics Director
- Should be-able to direct and create in-game cut scenes/intro movie
Zombies can knock down doors + some zombies can use weapons like a chainsaw
(were trying to make this mod have realistic ragdoll physics like gunshots to the legs will make the player mover slower and become weak... again all this depends on how good the coder does his programming)
if interested please contact me
type game IE fallout. The story is the combine launched nukes and a chemical weapon in an attempt to destory the world but some humans are alive and they are staging a revolt but theres only some people left and our forces are running thin there is a human out post in racoon city AKA the city of the dead so you and your squad have to fight your ways into the city walls to find some of the last humans on earth.
the project zero team is looking for the following to join our development team
Website Designer
- Should know basic and advanced html, doesn't need to know macromedia flash but helpful
2D Artist
- Must be able to realistically texture NPC and weapon models
Mapper
- Must be able to scare the player and create tension
- Know how Hammer works, and basic or advanced scripting
Lead Mapper
- Touches up the maps
- Should know Hammer and have scripting knowledge
Coder
- Preferably skilled in AI programming
- C++ knowledge or advanced programing/scripting
Modeller
- Create weapons, and character models
Cinematics Director
- Should be-able to direct and create in-game cut scenes/intro movie
Zombies can knock down doors + some zombies can use weapons like a chainsaw
(were trying to make this mod have realistic ragdoll physics like gunshots to the legs will make the player mover slower and become weak... again all this depends on how good the coder does his programming)
if interested please contact me