Recoil
Newbie
- Joined
- Aug 26, 2003
- Messages
- 1,688
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Hi there...
...I've got a small problem: I'm building a map right now that consists of a town basically... which of course is under free sky. I'd like to know if anyone of you guys know how to lighten it properly? A light_environment makes a sun... but ugly shadows also. On maps like de_cbble it looks great, but in the .vmf there's also just a light_environment - so how do I use those lights properly? Does it have to do with env_cubemap?
Thanks.
...I've got a small problem: I'm building a map right now that consists of a town basically... which of course is under free sky. I'd like to know if anyone of you guys know how to lighten it properly? A light_environment makes a sun... but ugly shadows also. On maps like de_cbble it looks great, but in the .vmf there's also just a light_environment - so how do I use those lights properly? Does it have to do with env_cubemap?
Thanks.