Quake Source needs lowpoly modeller and skinner

DarkViper

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Ther name of the mod is Quake Source, and i have previously posted here lookign for help. Now that the mod is in active development between the 5 team members, we realzie that base models jsut arent going to cut it for too much longer.

Basically our mod is going to sooner or later need v and w weapon models, thats all were looking for at the moment. Maybe down the road we may require a model for the rockets, a grenade model, etc.

Its basiaclly going to be low polygon stuff. Were trying to mimick Quake 2 and 3 here. If you want more details either look for the other thread i posted in this same forum, or get ahold of me

my AIM: DJDarkViper
my MSN: [email protected]
my email: [email protected]

only serious inquireies need apply. We need a lead modeller people, and only needs to know their way around SoftImage (skinning and animation needed as well)

i promise you one thing: no tricky texturing, no reload animation, no fancy special stuff is needed. Jsut models, skins, and base fireing and idle aniamtions.

classic stuff.

If your up to the miniscule chalenge, please reply or get ahold of me. The "Lead Modeller" postition is still open for grabs.
 
yeesh. Sorry, when you type 74wpm its kind of hard to keep track of spelling. At least the entire message isn't unreadable. lol.

NOTE: seeing as i cant edit my main message up there for whatever reason.

Just a quick note that weve successfully made a grenade launcher! However it is in base model of the grav gun.
 
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