satch919
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- May 21, 2004
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Ok, this question may have been asked before and I used the search function to see if my question had been answered already. I didn't find a thread that had the answer to my question. My question is this:
I made a HL2 mulitplayer map. I placed env_cubemaps throughout the map for various reasons. When I compile and run it, I have to use the build cubemaps command in the console. Why do I have to rebuild them everytime I want to play that map? If it makes any difference, and I think it will, I compiled my map with the following settings:
- Run BSP - Normal
- Run VIS - Fast
- Run RAD - Fast
Do I have to have everything set to Normal in order to get the results I want? Thanks for your time.
I made a HL2 mulitplayer map. I placed env_cubemaps throughout the map for various reasons. When I compile and run it, I have to use the build cubemaps command in the console. Why do I have to rebuild them everytime I want to play that map? If it makes any difference, and I think it will, I compiled my map with the following settings:
- Run BSP - Normal
- Run VIS - Fast
- Run RAD - Fast
Do I have to have everything set to Normal in order to get the results I want? Thanks for your time.