P
pNz
Guest
ok, im unwrapping my gun. the method i use is just adding a Unwrap UVW modifier, then i select faces and then select planar map. its the easiest method ive ever learned especially for guns since they have mainly flat faces. My problem is that my gun has more then one part (trigger, knobs, clip) to it and i want all the parts on the same texture map. when i use this method of unwrapping it only lets me put 1 part of the model on the map. do i have to use a different method or what?