Quick question about info_player entities

M

MasterLeviathan

Guest
I was messing around with Hammer the other day, and I managed to create a successful spawn point (I know, I'm proud of myself), and I was just wondering.. if you have spawn points that are all info_player_deathmatch, what happens if you start a game that has teams? And, if you have spawn points labeled info_player_combine and info_player_rebels (Rebels, or whatever the red team usually is), what happens if you start a free-for-all?

Thanks in advance.
 
You couldn't work that one out yourself?

If it's teams it's teams with random spawnspots (You can spawn beside a combine if you're a rebel, or a teammate rebel, etc).

If it's team spawnspots and deathmatch people spawn in both.

Have a good day.
 
Five-minute testmaps help prevent questions like this.
 
Raeven0 said:
Five-minute testmaps help prevent questions like this.

Five second responses help prevent good advice, something that you lack.

Unfortunately, I only have a 1.5Ghz processor, and it takes an ungodly amount of time for my computer to finally open up HL2.. and, I was about to walk out the door when I thought I should leave this question up so that when I get back, I wouldn't have to run my map three times.
 
Even my 1.4GHz processor from the depths of Processor Hell can open HL2 in less than ten seconds :p

Why open HL2DM three times when you can put in spawn points of every kind, switch teamplay on and off, and die multiple times?
 
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