RE: Source Needs a Mapper, Skinner, and Modeller

  • Thread starter TheArabianKnight
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TheArabianKnight

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Hello, I am the leader of a MP modification for source. Our mod is called Resident Evil: Source. The mod was originally titled Viral Outbreak until I emailed Capcom and asked if they minded me to use thing name for a nonprofit modification. They said they didn't and wished me luck so now we have the Resident Evil name.

We are in the process of getting a site up over the next few days. I already have a coder(not me) a mapper(not me) and weapon skinner(me). Anyway, I guess you all want to here the plan for the mod.

Well at the beginning of the game there is only one zombie. The zombies have a lot higher health than the humans and the only way it can be killed is by shooting it in the head, removing the head(we think coding for it wouldn't be too hard) or burning them.

The only downfalls the zombies have are that they don't have ranged attacks(we may allow them to throw items later) and run at 80% of the human speed. The zombies have to attacks. They have a regular arm lunge attack and a bite attack. The bite attack infects the human and causes him to lose health unless an antidote is used. There are limited amounts of the antidote and they are all located near the zombie spawn.

The downfalls of the humans is that they don't have as much HP as the zombies and they only have limited ammo. The humans must also find the weapons to have any. They spawn with various melee.(knife, bat, hockey stick, shovel) Also if the humans pick up too many weapons it begins to overencumber them and slow them down. The humans also have the advantage of barricading doors and what not because the physics of the Source engine allow for this.

We have brainstormed that we will use several locations that will pay homage to old zombie films and games. One of the maps which will probably end up being our first will be set inside of a shopping mall. I bet you can guess what movie that pays homage too lol. The other map we were thinking about doing would be set in a mansion. We also have many other map ideas that are original and don't correlate to any old movies or games. We also want to possibly have one map inside of a police station. Inside there would be the only full auto gun in the game an MP5.

Weapons will be aquired from weapon caches that make sense in placement. For example in the mall you would find your guns at a gun store located inside. You would find a nailgun in a hardware store.

The weapons which we want to include as of now are a .44 Magnum hand cannon, a shot gun of some sort(maybe 2 different ones for different maps like a sawed off and a non sawed off version), a hunting rifle like you get at a gun shop, a nail gun and various melee weapons. Basically we want the arsenal to be of weapons that you could actually aquire if you were overrun by zombies and you raided the local gun shop or sporting goods store.

Anyway we are in need of modellers to get this project underway. IM me at McArab420, email me a [email protected], PM me or post here if you are interested.
 
No way! Capcom give you permission? Wow now that is strange. Personally I hate the name, so amatuer and uninspiring.
 
Well would you be so kind as to offer up some good names? lol

RE: Source just fits. I mean it is a Resident Evil game using the source engine. We wanted to call it Viral Outbreak before we got permission. We thought putting the prefix Resident Evil would make it sound good and it does but the only problem is Resident Evil: Viral Outbreak sounds a bit like Resident Evil: Outbreak for the PS2. So we just said screw it Resident Evil: Source isn't too bad at all.
 
Well I'm not a big fan of Resident Evil so I won't know any, but maybe you could think of some famous RE quotes or slogans etc
 
We will come up with something eventually. We just call it Resident Evil: Source as a working title. Kind of like how the game Fable was called Project Ego.
 
personally, I think Viral Outbreak sounds better. You'll also notice, that in almost all of the RE games, except RE 4, the zombies are pathetically slow, yet you have them running at 80% of human speed. Not a big deal but, yeh.

You should also add something new to the gameplay, like maybe, allow Zombies to feign death. You know what I mean? Like, they slump up against a wall, like right in front of an item, then when a player comes, you can just lunge at their leg or something :). That'd be cool.

Good luck though
 
Feigning death is a good idea. I never thought of that. Oh and when we go SP the storyline is going to relate to RE. I want both mods to be in one so thats the point of the global RE name. Or maybe it can be called Viral Outbreak/RE: Source so that when he sp comes out it is called that. Oh well, I don't know. It is a RE type game and it's gonna kick ass if we get a modeller lol.
 
i dont know if you got the idea from this or not....but try playing dawn of the dead on halo 2. basically, one player can only use the sword(lunge) and everyone else has shotguns. once a human player is killed by a zombie, he switches teams till everyone is a zombie. its pretty fun. i didnt see anything about switching teams that you said, so i figured i would just pop these few details in.
 
When a zombie infects you you become one of them. Also we are doing 2 gametypes: Deathmatch and Survival. Deathmatch features 28 Days Later type zombies with human type speed while Survival features the normal RE type zombies.
 
We just got a second mapper but still no modeller though lol. I remember HL 1 had no shortage of modellers. It had a shortage of mappers though. This time it appears to be the reverse lol.
 
Hooray we found a modeller today. I will start posting pics of out development. If you still want to join post here as always. Also the mod is called Viral Outbreak again. RE: Source was shortlived lol.
 
That's sorta what I was suggesting when I said Viral Outbreak was better. So I have to agree with the green bunny ( who happens to have a hampster? for his avatar :p )
 
We can always use another member on the team. Can you give me some contact information like an AIM screenname or Email addy?
 
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