Whenever a group of RPG-armed rebels are fighting a strider (say, just outside the overwatch nexus), it seems that they're more or less useless— there's several of them, and they can pummel a strider repeatedly with missiles, but it seems that the striders never die until I shoot them myself. Sure, it might take only two or three rockets to take down a strider that's already been hit repeatedly by the rebels, but they can never seem to take one down on their own.
On a related note, if you neglect to blow up a strider in Episode 2, will the gatekeeper at the base with the RPG ever be able to take one down on his own?
On a related note, if you neglect to blow up a strider in Episode 2, will the gatekeeper at the base with the RPG ever be able to take one down on his own?