glHalfLife
Newbie
- Joined
- Oct 8, 2003
- Messages
- 140
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I notice that in most cases there are two light model, one with the light on and another one off. At the moment if i shoot light on the output tab kill the model light on and turns on the light off model. Is there a simple way of reloading the light on entity with the light off model or is the way I am do this (as described) the best method?