Resident Evil 2: Source - Modeller needed

  • Thread starter Thread starter JackHurr
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JackHurr

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The story begins about a month and a half after the disaster at the mansion lab. Umbrella Corp develops the T-virus, a muta-genic toxin for the use in biological weapons. After breaking loose, living things mutate into all sorts of decaying creatures.
The case was eventually closed, but Umbrella's experience was far from over. Now it's the worst possible nightmare: a new virus runs rampant. All of Raccoon City is infested. Blood-thirsty zombies, hideous mutations now overwhelm the community. When Leon and Claire arrive in town their nightmare is just beginning. You must control their destiny. If the suspense doesn't kill you, something else will.

What is this project you may ask? This project is of course, based on Resident Evil 2.. But! I'm hoping to recreate games from the PS or Gamecube into the engine world of Half Life 2. I'm planning to first re-create Resident Evil 2. Since you mostly stay at the Police station, which is basic modding. And most of the enemies are zombies - again basic modding.
Who ever is interested in being a modeller for our project, please post here, or e-mail Kung_Fu_Jesus at [email protected].
Schedules on production IS flexible upon members of this MOD.
Thank you for reading.
 
Garfield_ said:
Ohh. Another RE mod =D
just wanted to wish you luck ;)
Thanks.
The one that failed was a RE1 mod, this is about RE2 and we have
a good team sofar. Still need a modeller.
 
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