Resident Evil Rant

Uriel

Tank
Joined
Jul 26, 2005
Messages
3,699
Reaction score
0
So I was playing Resident Evil 4, played some of the previous games, but then I remembered why I hated them so much.

Because it has such a great atmosphere, the zombies look awesome, the sound is perfect and some of the surprises are really spooky.

But, the whole game is ruined for me by the gameplay. Aiming, walking, looking, everything that involves moving your character and combat, simply sucks.

So there's a horde of zombies coming after me, I pull out my pistoli and begin letting the rounds go. They get close, I stop shooting, back up, stop, then aim again. Repeat, repeat, repeat. I'm sitting here, playing paddy wack with a horde of zombies. I can't shoot and move, I can't jump the 3 foot fence next to me, I cant pick up a friggin shovel and keep them away from arm's length. They're walking at a snail's pace and they have no brains, yet the gameplay prevents you from using yours ><

That's what's cool about the zombie survival genre. You still got your brains! Use them dadnabit! Especially when they're walking about as fast as a 80 year old man, who's badly in need of a hip replacement.

Thinking about it, every zombie could be beat by a chainsaw, or some type of longer length melee weapon. Gimme a fotching rake over this pointy little knub I'm given called a knife. Katana, a big pole, a broom, can of WD 40 and a lighter. Heck, ripe that wooden fence post next to me outta the ground and use it.

But no, sadly I'm reduced to walking into traps, when I cant peak around corners, not being able to jump when I want to, or even pick up an axe that was thrown at me.

Not to mention your cookie cutter characters. They all look the same and they practically all act the same. Give me something different. Anything! I wouldn't complain how he looked just like the last guy if they would at least put a mustache on the guy. A mole on his face? A buzz cut? "Hey, isn't this guy from Final Fantasy? Because he looks exactly like 20 other characters from it, with a different hair do." Because let's be honest, the guy would probably have a gut, wouldn't be a pretty boy, and would be raiding out whatever he could find of worth, because whomever previously owned that wallet, is now a dead zombie on the floor.

SHEESH!
 
the whole game is ruined for me by the gameplay. Aiming, walking, looking, everything that involves moving your character and combat, simply sucks.



Especially when they're walking about as fast as a 80 year old man, who's badly in need of a hip replacement.
lol


Although you aren't all that mobile, the gameplay is designed around this, and perfectly calibrated so that you are constantly fighting for your life. It's 'survival horror', not 'zombie massacre'.


Sounds like you need to get Dead Rising :D
 
I see Survival Horror as, do everything you can to survive. But don't get me wrong, I am no fan of zombie massacre games. I want a challenge. I won't play on the CSS zombie mod servers where they give you unlimited ammo.

I can't play dead rising, I have no X-Box.

Me no likey consoles.
 
So you've got the PC version? The version without mouse-look. :?
 
The older resident evils drive me nuts simply becuase watching a door open for 10 seconds when going through the rooms drives me NUTS!!!
 
I loved all the old Resident Evil games alot. I don't care about all the things wrong with it. Their simply awesome
 
Never cared for the RE franchise. Granted, a lot of that was due to a lack of a Playstation, but even when I did get to play them, I just found myself getting irritated by the controls and camera. Not to mention the atrocious voice acting in the earlier entries.

Meh. Screw it.
 
I hated the first 3 (?) Resident Evils but the 4th looks more action-oriented and not, OMG A ZOMBIE! SHIT! I CAN'T MOVE BECAUSE TEH CAMERA FIXED OMG OMG OMG OMG.
 
Resi 4 is shit hot. The thing with RE games is they all take a lot of practice to get right. More so than a lot of games.

The hoarde of zombies thing relies more on working around them than pumping round after round into them. As for 4, tactics need to be mastered: shoot in the knee, kick down, slash with knife.

Larger group? Incendiary grenade etc.
 
So you've got the PC version? The version without mouse-look. :?

I'm pretty sure there's a haxxor to give it mouse-look. I haven't played in a while.

I'm on the same page as Uriel with RE4. You can have survival horror without having to severely impair the player.

At least they got the camera thing fixed though.
 
You know, I used to DESPISE them. But after beating 4 a billion times, I bought 2 for kicks, and loved it. As wonky as the controls may be, you get to love it :p
 
You know, I used to DESPISE them. But after beating 4 a billion times, I bought 2 for kicks, and loved it. As wonky as the controls may be, you get to love it :p

I love them because they are simple. I can't stand games like Metal Gear.
 
I have RE0, the REmake and RE4... love em all, but the former two aren't exactly pick up and play :/
 
4 is by far the best, but there will always be a place in my heart for the Director's Cut of RE.
 
Resident Evil 4 simply isn't a Resident evil game. No matter how superb it is. There's trying to fix and develop what you have, and then there's throwing it out the window and making it completely different.
 
Resident Evil 4 simply isn't a Resident evil game. No matter how superb it is. There's trying to fix and develop what you have, and then there's throwing it out the window and making it completely different.

Exactly.

Resident Evil 4 honestly reminds me a lot more of Dino Crisis 2 ...
 
RE4 wouldn't have been half the game it is if you could move while firing, strafe, and all the other things I hear people complain about. It'd end up another generic 3rd person shooter.

Being rooted to the spot while shooting is a great way to add tension that has worked well since the first game in the series. Zombies relentlessly coming towards you, always getting closer, each shot has to count. It's a gameplay decison that greatly adds to the sense of claustrophobia.

This thread reminds me a little of a friend of mine who hated the first Resident Evil, particularly the fixed camrea angles that dictated what you could and couldn't see. He'd run round a corner, the perspective would change, and suddenly a zombie would be right next to him - queue moaning about shit and unfair design. Of course he completely missed the point. RE has always been about the cinematic experience, jumping when a dog comes crashing through the window, not seeing the birds untill it's almost too late, not being able to peer around corners or dance around the slowly moving zombies and blasting them away with ease as you would in something like Max Payne.
 
Being rooted to the spot while shooting is a great way to add tension that has worked well since the first game in the series.

This is a comparison of being rooted to the ground while firing.

[YOUTUBE]http://www.youtube.com/watch?v=qLlUgilKqms[/YOUTUBE]

It doesn't build up tension for me, it only pisses me off. That's the great thing about being scared in a lot of games. You get me scared and build up tension, and then it finally releases in a rage. "YOU THINK THAT'S SCARY?! YOU THINK YOU'RE SCARY?! EEEEEEEEEEEEEEEEEYAAAAAAAAAAHHHHHHHHH!"
*guns go ablazing

Yup, gameplay still sucks.
 
Yup, gameplay still sucks.

The many 1000's of fans and almost unprecedented number of positive reviews say you're wrong ;)

Funny clip btw, but such an obvious exageration that it really fails to make your point (which is why it's a funny scene). Stick the steamroller in a thin corridor and trap the guy between it and a dead end and you'll see why Resident Evil works.
 
Funny clip btw, but such an obvious exageration that it really fails to make your point - which is why it's funny scene. Stick the steam roller in a thin corridor and trap the guy between it and a dead end and you'll see why Resident Evil works.

Oh, oh dear. The steam roller isn't in a thin corridor and fails to make my point?

You're joking right? :|

The many 1000's of fans and almost unprecedented number of positive reviews say you're wrong ;)
Halo has thousands of fans and good reviews. Does that make it a good game to me? Nope.
 
You're joking right? :|

Nope. The example is very different to the Austin Powers scene. One thing i've always enjoyed about Resident Evil is the feeling of no escape, of zombies closing in and just about to get you.

Halo has thousands of fans and good reviews. Does that make it a good game to me? Nope.

Sure, but it shows it's doing something very right.
 
On Saturday morning I agreed with Uriel.
On Saturday afternoon I purchased Resident Evil 4 Wii Edition.
On Saturday evening I killed a giant water-lizard thing with pin-point Wii-mote accuracy.
On Saturday night I agreed with Warbie.

Might try and do a JNightshade and check the earlier games. :D
 
Hurry up with my copy you bunch of lazy Royal Mail bastards!
 
RE4 is an amazing game but yeah it just isn't resident evil and like someone said it reminds me of dino crisis 2 (that brings back memories). It's just not resident evil if it has:
1) no zombies
2) no umbrella
3) no virus plot
4) a ridiculous story of a cult in a rural village in Spain (or something) that kidnaps the daughter of the president (sounds like a bad van damme movie) in order to take over the world. WTF? O_o
 
RE4 is an amazing game but yeah it just isn't resident evil and like someone said it reminds me of dino crisis 2 (that brings back memories). It's just not resident evil if it has:
1) no zombies
2) no umbrella
3) no virus plot
4) a ridiculous story of a cult in a rural village in Spain (or something) that kidnaps the daughter of the president (sounds like a bad van damme movie) in order to take over the world. WTF? O_o

Totally. It's a testament the the games qualities that it can be this much fun with such a shite plot/story. I've massive hopes for RE5 - it's going to be the absolute nuts :)
 
Totally. It's a testament the the games qualities that it can be this much fun with such a shite plot/story. I've massive hopes for RE5 - it's going to be the absolute nuts :)

I have to agree. I really cannot stand ****ing shit storyline's and horrendous dialogue but the gameplay in Resident Evil 4 is so amazingly good it pulls it through with ease. Still, this isn't an excuse for sheer crapness in narrative.

The true testament here however is how they could release a full blown sequel and not progress the story in any way, shape or form.
 
I'm just going to stick this here -

I own the US PC retail version of RE4, and previously in an older thread I had stated that the textures looked to me like they were probably from the gamecube version.

I'm not sure what to say here... in the beginning of the game, in the forest, the textures look pretty good. When I got further, I saw some really low rez textures starting to replace the nice ones.

This kind of disgusted me. In most places, the low rez textures aren't really all that noticeable, It was only because I was analyzing the port that I even noticed.

They are so low that they look OK. It's weird.

It's almost like - and it looks like they were the PS2 textures, modified (photo-shopped) with anti-aliasing before being used as resources. They are low, but they aren't pixelated.

Then I got further and in the part where there is a giant boulder ready to crush you, this boulder looks very low rez. BARF. But oh well. Sigh.

The game is a mix-match of various texture resolutions.

Just like all the reviewers say, "It's still a great game."
 
3 hours in and I'm loving it. I was so glad about this game I headshotted the gun merchant.
 
Back
Top