R
[RTM]Mobius
Guest
We are again looking for talent, our mod is now playable, generic listing follows
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Black Sheep Development Group is hiring
The heads behind "Return to Mana: Legacy of the eight Elements" are reaching out and are hiring creative, talented individuals.
The following positions are open - if you think you're the woman/man for the job - apply for it
“Black Sheep” is a team of partly game industry professionals that develop games because they love games. Working in our team means working on a professional level with good chance in stepping into the industry later aswell. We exspect people to care about the project they apply for – you have to feel responsible for the game you are developing. We all share the same dream that made the project a steady part of our life.
Modeller
You have to be able to model low/high poly characters, props, nature foiliage, structures and create UV-Maps for them
Tools: 3dsmax only
Teture Artist
You have to be able to handdraw (no phototexturing) organic & nonorganic textures in high resolution (up to 2048x2048) for environments & characters.
experience with normal/parallax maps & relief mapping and reflection/refraction shader texturing is a plus.
Animator
You have to be able to rig characters & props and do animation sequences.
Tools: 3dsmax only
Leveldesigner
You have to be able to create indoor & outdoor environments and work under a given style & layout
Requirements for all positions
1. Good english skills, working in an english speaking dev team
2. Experience from previous game projects
3. Willing to spend time in the forum/messenger
4. Professional industry experience is a big plus
Experience of Black Sheep staff
- Leveldesign for “Crysis”
- 2d/3d art for Ahnk
- Sound Engineering Ubisoft
- And much more
Join a team that delivers professional results to the modding community
Be Different, Get noticed, be a Black Sheep
-----
Black Sheep Development Group is hiring
The heads behind "Return to Mana: Legacy of the eight Elements" are reaching out and are hiring creative, talented individuals.
The following positions are open - if you think you're the woman/man for the job - apply for it
“Black Sheep” is a team of partly game industry professionals that develop games because they love games. Working in our team means working on a professional level with good chance in stepping into the industry later aswell. We exspect people to care about the project they apply for – you have to feel responsible for the game you are developing. We all share the same dream that made the project a steady part of our life.
Modeller
You have to be able to model low/high poly characters, props, nature foiliage, structures and create UV-Maps for them
Tools: 3dsmax only
Teture Artist
You have to be able to handdraw (no phototexturing) organic & nonorganic textures in high resolution (up to 2048x2048) for environments & characters.
experience with normal/parallax maps & relief mapping and reflection/refraction shader texturing is a plus.
Animator
You have to be able to rig characters & props and do animation sequences.
Tools: 3dsmax only
Leveldesigner
You have to be able to create indoor & outdoor environments and work under a given style & layout
Requirements for all positions
1. Good english skills, working in an english speaking dev team
2. Experience from previous game projects
3. Willing to spend time in the forum/messenger
4. Professional industry experience is a big plus
Experience of Black Sheep staff
- Leveldesign for “Crysis”
- 2d/3d art for Ahnk
- Sound Engineering Ubisoft
- And much more
Join a team that delivers professional results to the modding community
Be Different, Get noticed, be a Black Sheep