Right, any high end ATI card users experiencing sound stuttering?

Flyingbig

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I am soo close to selling this 6800GT, i spent good money on this card and the end product is letting me down. I would switch in a heartbeat if i new that X800 XT users where enjoying HL2 to the full while i am wasting my time sitting round waiting to play a game that i have already paid for.
I also have issues with Doom 3 in the form of stuttering every second which i have suffered since i bought this card even though my GF4ti4400 dealt with it without breaking a sweat. so this points to a fundimental problem with the latest nvidia cards that i don't want to be apart of.

P.S. anyone else experiencing issues with Doom 3 also? Not in the form of sound stuttering but just non stop stuttering not related to sound.
 
There's nothing wrong with your card, it has to be something else. If Doom 3 is stuttering on your rig there's got to be an explanation, 'cause D3 is supposed to perform flawlessly on all newer nVidia cards. Maybe you have not enough RAM and try to run the game on ULTRA detail setting? 768MB is perfect for HIGH. For smooth ULTRA you'd need 1GB of RAM and 256MB of VRAM.
By the way, I have a Radeon 9500Pro (which is certainly not a high-end card) and both Doom 3 and HL2 run very good (Doom 3 slightly worse though, as it isn't optimized for Ati).
I can see three alternatives:
1) Your software is messed up (like OS, drivers, erroneous H-L2 files)
2) You're one of the people, who suffer from the bug(s) alone.
3) Your GFX card is broken.
And if it's one of the first two, you definitely shouldn't buy a new card. Try reinstalling the game, the drivers (if you have a Creative sound card, try alternative kX drivers, and for the GFX card - Omegadrivers are a good try), the OS... Maybe buy a different OS? I'm using Windows2k and I haven't seen a single person experiencing the stuttering bug on a 2k - all XP's, be it SP0, 1 or 2. Though I've seen bug-free XPs also, so this should not be the case. Considering our present state of knowledge it's still pretty random, I wouldn't act rashly now.
 
Well going off topic the doom 3 problem was the only game i had a problem with till HL2 game along but even HL2 doesnt suffer the same effect of doom 3 which is more like constant chugging every second. I am looking into a new PSU and i am currently updating my bios. By the way i have 1 gig of pc3200 ram (crosair)
 
i also have the problem and 3 friend of me as well
we all have at card from 9600 to 9800
what i did is i removed all the oficial drivers and replaced them with a driver i found on tweakers.net and the problem is gone:D
bu i dont know what the name of teh driver was :( sorry
maybe you can find it on your own on tweakers.good luck
greetz mike

btw i had the problem also with medal of hornor
 
i have a x800xt and get stutter,but messin with the games launch options seems to help it
 
Flyingbig said:
Well going off topic the doom 3 problem was the only game i had a problem with till HL2 game along but even HL2 doesnt suffer the same effect of doom 3 which is more like constant chugging every second. I am looking into a new PSU and i am currently updating my bios. By the way i have 1 gig of pc3200 ram (crosair)

Doom3 chugging? Same here on my 6800GT. It seems it only happens when you are moving forward or backward. Turning around is smooth without stuttering. Same on your machine?
Don't know why this happens.

cu
Gargi
 
Yup, its noticable when i move forward or backward, we obviously have the same problem dude, what card you have?Gainward?
 
Flyingbig said:
Yup, its noticable when i move forward or backward, we obviously have the same problem dude, what card you have?Gainward?

Its a Point of View 6800GT on a XP 3200+ with 1GB of Ram. Nforce2 Chipset latest drivers, patches and so on. Sometimes I think, it's just that simulated headmoving (don't know the correct word in english for it) Are there any further reports about it on the web? Just looked for some people having the same problem but did't find any yet.

Pierre
 
Gargi said:
Its a Point of View 6800GT on a XP 3200+ with 1GB of Ram. Nforce2 Chipset latest drivers, patches and so on. Sometimes I think, it's just that simulated headmoving (don't know the correct word in english for it) Are there any further reports about it on the web? Just looked for some people having the same problem but did't find any yet.

Pierre

It is a known with some 6800GT users but i guess its not common enough or else it would be discussed as much as hl2. Well not quite but you know what i mean.

What PSU you have?
 
Flyingbig said:
It is a known with some 6800GT users but i guess its not common enough or else it would be discussed as much as hl2. Well not quite but you know what i mean.

What PSU you have?


I got a "bequiet" -Blackline 2 Fan Titanium ( http://www.be-quiet.de/english_flash/ ) 400Watt PSU. I guess this PSU is not a crappy one and should deliver enough juice for my configuration.
What kind of PSU do you use?
 
550 watt average PSU, nothing special, i dont even think its a particular brand. Got it from some dodgy computer shop lol
 
Flyingbig said:
550 watt average PSU, nothing special, i dont even think its a particular brand. Got it from some dodgy computer shop lol

550 Watt is pretty enough power I think. Hmmm... I'm also quite sure, that this also isn't the problem. The stuttering of Doom3 is almost a driver issue or maybe related to the game itself. Since FarCry is running like hell without these kinds of hangings or other titles like Call of Duty are smooth as the should be it won't be a hardware-defect or any maleconfiguration. I also checked my sysinfo and the interrupts of my different devices. GeForce and the sblive got their own interrupt not sharing another device. Neither any warnings nor something else disturbing the machine here.
A strange thing :upstare:

cu
Pierre
 
Dont mind the stuttering, i have a AMD 64 3400 @ 1024 kb L2 cache, nforce 3 mainboard, Ati x 800 pro, 1 Gig of corsair pc 3200, and i also have the stutter problem with hl2 (1240x940) with all details maxed out, 4xantialising, 8x antisitrophic , vertycal sync disabled.

I dont know what the **** is wrong with this game or my system. Are game developers building games which demand even more than such highend systems or what is wrong with the world :) ?
 
Flyingbig said:
550 watt average PSU, nothing special, i dont even think its a particular brand. Got it from some dodgy computer shop lol

Doom3 Stutter Fix(sorry mods, I know it's a bit offtopic now):
I found something that did the trick for me !
Look here post #37
http://www.forumplanet.com/planetdoom/topic.asp?fid=5734&tid=1451497&p=3

Fire up doom3, load a level and walk around to check if it's stuttering. Then pull down the console and enter
set com_presiceTic 0
Push away the console and walk again. For myself the annoying effect disappeared. I also checked if there are losses in framerate, but negative. There were no slowdows for me. Well, I'm gonna insert this in my doomconfig.cfg to get it as a permanent gamesetting now. I'm so happy having a smooth running Doom3 now. By the way: That stuttering also occurs on ATI-platforms. So nothing special about our good old Geforces ;)
Let me know if that helps you too.

Well, now HalfLife2 has to be fixed too and things are cool at all :cool:

cu
Pierre
 
The above fix works 100%, can't believe i can play Doom 3 without any stuttering. Kudos to Gargi for finding the solution. The fact that this command had to be entered in the console to get the game running perfect confirms for me that nvidia are losing there way when it comes to drivers, i just shouldn't have to go to this much trouble to get games running without any problems, Shame on you nvidia, shame on you. The HL2 problems can be blamed on nvidia, i feel sorry for valve now having to deal with these problems on the behalf of nvidia. Best of luck to them.
 
Flyingbig said:
The above fix works 100%, can't believe i can play Doom 3 without any stuttering. Kudos to Gargi for finding the solution. The fact that this command had to be entered in the console to get the game running perfect confirms for me that nvidia are losing there way when it comes to drivers, i just shouldn't have to go to this much trouble to get games running without any problems, Shame on you nvidia, shame on you. The HL2 problems can be blamed on nvidia, i feel sorry for valve now having to deal with these problems on the behalf of nvidia. Best of luck to them.

Hmmm... I'm not so sure if this is a only nvidia related or a common problem. As I wrote above ATI-users are reporting the same strange behavior. What could be interesting is to figure out what this command activates/deactivates exactly.

cu
Gargi
 
Dont get the nvidia gtwhatever. Its a bad card. nV cards were never good with shaders, only good at BSing ppl. Just look at the FX line disaster. Fine, newer cards could improve the performance but they are still bad with shaders. Runs slightly faster @ Doom3, but it hasnt got many of them.(and who cares 'bout it anyway) Its lagging in HL2, especially in water(shader heavy) levels. These levels look great arent they. Now think of this. newer games= more shaders=even worse performance for nV cards. Hl2 expansion, Hl3 anyone? you dont wanna play them at medium settings right :naughty:

Edit: ah and i have yet to see a glitch on my radeon 9700
Edit1: oh geez i misunderstood the whole posting, well its late night here. :D Anyway its never too late to advise may be some more ppl in getting a better card for their HL experience
 
Yeah, too many people with good ATI cards are having problems too for it to be NVidia's fault.

Sound looping and stuttering have been characteristics of Valve games since HL1. I remember I used to get it on loading a level in HL1 ages ago.
 
It seems to be a huge problem with all kinds of hardware and different configurations and from what I can tell, the patch hasn't really helped a whole lot.

My sound still stutters on 640X480 everythign else on low except sound quality on medium. It hasn't been a big enough problem for me to not enjoy the game though.

I'm using an ATI radeon 9600.
 
I know this may seem out there...but although drivers, the game, and hardware may be the cause of the issue, it may also be related to AGP driver for the chipset(solved the problem on a VIA system i have), or even DirectX itself.

When i first got HL2, and palyed, i had no stuttering. Since the recent update that allowed you to verify the game files, i have had this problem...but not on every load of the game.

I did some research, and found that the BETA ATI 4.12 driver (8.08) had been updated. Today I installed the driver, and the problem has lessened...but not gone completely. You may want to try the newer version, as the writer of ATI's drivers has been working on the issue himself, to ensure that the problem is not driver related, an after reading his notes, it seems as though the problem can be linked to sound, in some cases.

Just some FYI.
 
So.. the driver itself has been updated.. like a hotfix.. or did you just discover the 4.12b?
 
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