Rising Platforms

  • Thread starter Thread starter joelsu777
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joelsu777

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Hello... I am new to mapping in HL2. I am trying to recreate the rising platforms in the killbox maps. Would someone please tell me how to create them or post a link to a webpage that could help me. Thanks!

:cheers:
 
without knowing the killbox maps, could you describe it a little more?
 
its basically a concrete platform that moves up when u step on the platform to take the player to the upper level and after an amount of time the platforms goes back down to the lower level.
 
Many brush entities can act as moving platforms. The easiest to understand is func_movelinear, but it isn't very powerful. Func_door takes more work to set up (because you have to mess with the Lip), but it's more powerful. Func_tracktrain is the most tedious but also the most powerful, and it won't work in CS:S.
 
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