RO 3.0 released!

Foxtrot

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Change log :
- New Artillery system.
- Added binoculars in. All squad leaders may choose them. Point them at something and press fire to save your artillery coordinates.
- Added voice over for artillery system
- Added Weapon Sway
- Vehicles - PanzerIV, HalfTrack, T34. Fully functioning
with tank cannon and MG positions.
- Panzerfaust, for destroying the tanks.
- Disable pickup of ammunition if you do not have the gun
- Reset FOV if you throw weapon when zoomed
- Added dropping weapon if hit in the hand (with HUD message)
- New player animations
- New animations for all Weapoons
- Map updates
- New code to better support forward/backward spawning
- Satchels on Sevastopol
- Added Semi-Auto Role
- New parameters for karma death (flying bodies with grenades)
- Reduced weapon shake during SMG firing
- New camo sleeves for 1st person
- New texture files for weapons and characters
- Adjusted free-aim so there is no longer a "dead-zone" where mouse
sensitivity has no effect.
- New in game menu system and menu art.
- New sound system for vehicles. Supports multiple ambient sounds
with 3d locational positioning and velocity based pitch/volume
adjustment.
- All new sounds for tanks including: Engine idle, start, stop,
cannon fire, cannon reload, tracks squeaking, interior rumble,
and hull mg firing.
- Added turret rotation sounds for PIV and T34
- Vehicles now can cap objectives. Each person in the
vehicles counts toward the cap as well.
- Set the realistic zoom levels for tank cannon optics
- Set turret rotation to realistic speeds
- Added damaged vehicle emitter effects
- Added vehicle hit effects, and hit effects for dirt and
snow for the tank shells.
- Added new artillery hit effects.
- Artillery now has two hit effects depending on the surface
it hits (snow or dirt.)
- Fixed the turrets being backwards when you get in the gunner
position
- Added roles for tank crew (Tank Commander and Tanker)
- Tanks may now only be operated by tank crew members
- Added new scope overlays for vehicles
- Added a short waiting time when a tank if first entered
to allow additional crewmembers. If more than 1 person
is in the tank, the tank may leave instantly. If not
the player must wait a few seconds before leaving.
- Added messages notifying the player of Waiting For Crew,
and various other things such as trying to enter a tank
when you are not tank crew.
- Reduced the sound radius on artillery explosion
- Inactive/completed objectives are now grayed out
on the overhead map.
- Replaced the portal 3d scope with a different
3d scope that uses texture rendering. Doesn't
have the jitter problems, non smooth movement
problems, or view deficiencies that the portal
scope system had.
- Added a different style of view shake when
firing sniper rifles.
- Fixed prone rotation to be equivalent in speed
to standing rotation.
- Added code to make many of the weapon transitions
appear much smoother, especially the transition from
iron sights back to free-aim.
- Kalinin has been modified to allow the germans to
retain thier forward spawn until the Allies capture
both forward villages.
- Fixed an issues with bullets not appearing correctly
on bolt action rifles.
- New prone transition
- Multiplayer menu is now RO's not UT2k4s.
- Players view now does not roll with the terrain they
are on. Makes prone less disorienting.
- Fixed artillery not giving the person who called in the
strike credit for the kills.
- Added icons for artillery strike, panzerfaust and tank cannon kills
- Fixed 3d scoped view being angled when player is on
an incline.
- Added death icons for satchels
- Added a tank icon while in tanks. The icon replaces
the player icon, and displays the health of the
vehicle, the rotation of the turret, and which positions
in the tank are occupied.
- Added ballistics for the tank cannon shells.
< 500 meters is pretty much a straight shot. Farther than
that, and you need to compensate by aiming higher.
 
Oops sorry, got so excited I forgot. It is Red Orchestra, a WW2 mod for UT2k4
 
Well, time to dust off the UT2004 CD and pop it in, then I gotta hop on my slow arse intreweb and DL it.
 
OMG :eek: guys you have got to get this mod tomorrow the tank fighting is so awsome as well as the animations and everything else, this will most defenitly keep me busy for quite some time. :cheers:
 
Check BT :) if you are not an FP subscriber, and it will come out for the public tommorow at around 12pm PST/3pm EST.
 
RO is the BEST mod for ut2004

much better then that fragops crap

and Alien swarm is a really cool mod to
 
Can anyone tell me why for some reason whenever i go to any server, it says retrieving map and starts dling the map, even if its a standard map? This happens in RO and normal UT2k4. Someone help?
 
yup. Its so weird. Any map, any server. "retrieving map" and it starts dling. but it takes like 20 minutes to dl so i dont stick around. What the hells goin on?!
 
RO 3.0 is so damn fun, the 3d scope for the sniper rifles kicks arse.
 
Dalamari said:
RO 3.0 is so damn fun, the 3d scope for the sniper rifles kicks arse.

bah - just a little longer to wait - how big was the file can I ask? It comes out at 8pm UK time so I may be able to play a bit tonight if it's not too big.
 
damn fileplanet waiting lines... i am so pumepd for this update... i didnt think it was coming for like another month or so..

-merc
 
guinny said:
yup. Its so weird. Any map, any server. "retrieving map" and it starts dling. but it takes like 20 minutes to dl so i dont stick around. What the hells goin on?!

Sounds like you're trying to join a 2.1.1 server. Also, the Epic 3270 patch is the newest.
 
How can i distinguish the 2.1.1 servers from whatever im supposed to be joining? I have version 3270.
 
It just might be that most servers aren't updated. But if it says "3.0" in the name of the server and you still get the problem, I'd suggest a full, clean reinstall of UT2k4 and RO 3.0.
 
Guinny I have that same problem but there was only one server going and that was the devs server that i was playing on, havnt played it yet today but im sure there are more up now....and Im not sure why my maps start to DL like that also...cause I have 3270 installed as well, and whenever I refreash list I usually only get 25 servers to come up for and mod or ut2k4 itself. :rolling:
 
I played this mod and it looks great and everything, the guns make sense, but its not any fun for me. Im not expecting a UT style jump around, just a WW2 shooter, like a toned down COD, but when you fire a gun it just feels like i shot it, hmmm. It just doesent fell like your doing anything. Tanks are fun though.
 
Dulrough said:
I played this mod and it looks great and everything, the guns make sense, but its not any fun for me. Im not expecting a UT style jump around, just a WW2 shooter, like a toned down COD, but when you fire a gun it just feels like i shot it, hmmm. It just doesent fell like your doing anything. Tanks are fun though.
I don't understand what you are saying? The guns in the game kick ass, nothing is more satisfying then dropping a commie bastard from 100 yards away while he is running to cover.
 
Dulrough said:
I played this mod and it looks great and everything, the guns make sense, but its not any fun for me. Im not expecting a UT style jump around, just a WW2 shooter, like a toned down COD, but when you fire a gun it just feels like i shot it, hmmm. It just doesent fell like your doing anything. Tanks are fun though.

Yes elaborate a bit I dont understand cause this mod has already won awards and the gun animations are incredible, what kind of system are you playing it on?
 
THEY ADDED VEHICLES!!!!!!!!!!!!! Wow, i've haven't play 2.0 for almost a month, and now 3.0 is already out.
 
can't wait till us normal people cna get it :p

and what's this artillery? :)
 
SidewinderX said:
can't wait till us normal people cna get it :p

and what's this artillery? :)
All you have to do is use your binoculars, point them at what you want to blow and and then click, go back to a radio and call in the arty strike.
 
Side you can get it :) its free.. i dled it a couple of days ago :) its really great... Cant wait till lan this weekend hehe
 
its fun for a while, but the gameplay is poor at best, so it got boring fast for me :(
 
HatRabit said:
its fun for a while, but the gameplay is poor at best, so it got boring fast for me :(
Just get a friend to follow you around, Dalamari and I were having tons of fun. I had an SMG and he had a sniper rifle and we were leap frogging our way through the map, we only died once I think.
 
HatRabit said:
its fun for a while, but the gameplay is poor at best, so it got boring fast for me :(

Gameplay is excellent very very real....like foxtrot said you have to have someon with you its like real war you can go out there solo youhave to always be alert and watch your back....GL. :thumbs:
 
WOOT! Finally! it's out! Now i've gotta install ut2k4 again!
 
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