Savage Defiance seeking members

noldevin

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Savage Defiance is a source mod based on a unique singleplayer story and very unique multiplayer gameplay. The singleplayer will include multiple paths, based on your decision at a certain point, to get where you need to go. For instance, at one point in the game you could possibly be under cover as an enemy GRC elite. You ride in on their transport and arrive at the destination in the middle of a gunfight between your ally rebels and the unit you are undercover in. Your choice: remain undercover and fight with the elites, or sabotage the GRC raid and help your friends, causing you to have to find the GRC prison another way. For multiplayer, we have multiple types of gameplay. We have team battle, team battle with vehicles, team objective (with vehicles), and our own version of team ctf, which we call capture the chicken. If you've ever played this game in your school gym class back in the day, think of it with guns, traps, forcefield prisons, an urban environment (and other places from singleplayer), and a ragdoll chicken of you to pass around AND slap your opponents with.

As for what we need, we could use an extra mapper or two with a good amount of skill and experience to get our singleplayer maps moving, a character modeler, a model skinner for the weapons and other objects, and of course a coder. I am currently attempting to learn the sdk myself, but i dont think i would be able to get to the point where i could implement the features that need to be done. For our website and forums, please visit http://sdsource.hlgaming.com If you have any questions, please contact me in any way you feel fit. I do have some renders, but I only have the mod tool version of xsi, so they dont look that good. If you want to see them anyway please let me know.
 
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