ok in the past i tried testing out that sky camera trick. It worked, but the light env wouldnt work with it....(yeah i copied it and pasted it during the method too) now i find that i am making my map rather large....resulting in longer compilation times. i want to use this sky camera to project the stuff that players cannot enter, but I am scared as hell to do it. however if it is done successfully, my compilation time will be cruisin. on the same note, i really dont want to remake everything i made outside of my map just cause my sky camera decided not to work. The things i want to project are 16 displacement surfaces (grass), roads, my light_env, some trees, street lights, some powerlines, and needless to say my skybox. I REALLY dont want to remake these things. so, when i did that sky camera trick, the only things i copied were the skybox, the sky camera, and the light env. do i have to take the ENTIRE map and shrink it?