BabyHeadCrab
The Freeman
- Joined
- Dec 2, 2003
- Messages
- 23
- Reaction score
- 602
http://www.shacknews.com/extras/2007/050107_left4dead_1.x
With each preview my anticipation goes up, me and a bunch of real life friends plan to have a clan, so to speak, that plays this each weekend in LANs
Shack said:According to Valve, Left 4 Dead marks the closest collaboration yet between the noted Half-Life developer and another studio.
Shack said:Turtle Rock and Valve plan to support the game after launch with additional full-length free scenarios. By the time the game ships, work will already be well underway on the first of these downloadable scenarios, with the current plan to ship new content this year.
Shack said:To keep the game constantly fresh, and to add to its replayability factor, all spawning of enemies is handled by a dynamic "AI director,"
Shack said:Upon ending a level, either by completing it or by failing it, the game presents a breakdown of player performance stats, accompanied by specialized awards or badges of shame for each player. Players are singled out for causing too much friendly fire or for pushing a teammate into danger with a poorly placed melee attack, but so too are they marked for walking into too much friendly fire. More positive awards include recognition for taking out a Smoker before he drags over an ensnared player, taking out a Smoker yourself as he is dragging you over, completing a scenario without dying, completing a scenario with the team intact, pulling off numerous headshots, taking out a Boomer without being attacked by zombies after being vomit-tagged, pulling a teammate up from a ledge
With each preview my anticipation goes up, me and a bunch of real life friends plan to have a clan, so to speak, that plays this each weekend in LANs