Skewing textures

geelen

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Hi, anyone know how to skew a texture in Hammer? I'm trying to apply a texture to the side of an escalator (a repeating texture with vertical lines). Rotating it doesnt work because then the lines aren't vertical. But leaving it horizontally aligned because you can see horizontal lines (the boundaries of the texture).

Any ideas? In modelling programs I've worked with before this is done by applying a texture to a non-skewed object then skewing the object, but the texture doesn't move with the brush :(

Thanks.
 
Sorry, but you're stuck with rotation. The only way to do what you want is to rotate it and then play with the texture size to stretch it to fit.
 
Messing with vertexes will skew the texture. I guess you could make a smallish brush the hieght you want and then grab the vertices and stretch it out that way. Probably not easy
 
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